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Custom eLearning Services: Your Key to Interactive and Immersive Learning Experiences

Brilliant Teams

Gamification for Engaged Learning Who said learning can’t be fun? Gamification integrates game elements into the learning process, fostering competition, collaboration, and motivation. It’s more than learning; it’s experiencing.

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Everything You need to know about an LMS for nonprofits

Paradiso Solutions

At Paradiso LMS, we know that nonprofits are passionate about what they do. For example, if you’re learning something and have questions about a topic, you can step into the online forum and chat with your colleagues about it. Combining these with instructor-led sessions offers a well-rounded learning approach.

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LEARNNOVATORS PARTNERS CII TO CONDUCT WORKSHOP ON “GAMIFICATION”

Learnnovators

Learnnovators, a leading provider of innovative e-learning solutions, conducted a workshop on “Gamification” in association with Confederation of Indian Industry (CII), Southern Region. The workshop, conducted on 15th July 2016, sought to provide a primer on gamification, clarifying myths and misconceptions surrounding the term.

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LEARNNOVATORS PARTNERS CII TO CONDUCT WEBINAR SERIES ON “GAMIFICATION”

Learnnovators

Learnnovators, a leading provider of innovative e-learning solutions, recently conducted a webinar series on “Gamification” in association with Confederation of Indian Industry (CII), Southern Region. The webinar series sought to provide a primer on gamification, clarifying myths and misconceptions surrounding the term.

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There’s a right way and a wrong way to gamify learning

Axonify

Gamification has been a hot buzzword in the learning space for awhile. All kinds of learning tech—from the LMS to the simple mobile apps—all claim to incorporate gamification. It’s why 80% of Forbes 2000 companies had plans as far back as 2014 to introduce gamification into their learning programs.

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Gamification in E-Learning – Are you really learning?

eLearning 24-7

If you have been calculating the points while viewing the stats you would have seen: Gamification market will reach 2.8 53% believe that by 2020, gamification will be wide spread (Pew Research Center, based on those surveyed). Gamification – What some say it is – isn’t what others claim it is. Not at all.

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eLearning Trends To Watch Out For In 2021

Tesseract Learning

In the digital learning space, Artificial Intelligence has a big role to play in 2021 and beyond. It will help personalize learning experiences, interpret the data or the reports generated for the courses taken, and make better recommendations. Tesseract Learning also launched a powerful Microlearning platform, KREDO.

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