article thumbnail

Game Based Learning: Is It Appropriate For My Association?

Association eLearning

According to BigFish games, 58% of Americans play video games , with 68% of that population older than 18. In fact, the average age of a video gamer is 35 – a key demographic we’d all like to include in our association’s ranks, right? Why are games so popular, and how can we leverage gamification for association learning?

article thumbnail

Gamified Microlearning: Engage Better and Retain More

Infopro Learning

Two of the most effective training approaches are gamification and microlearning. While gamification is a widely popular training approach that helps boost learner skills, microlearning focuses on improving learner retention. Gamification & Microlearning: A Quick Recap. A few gaming elements are-. billion by 2025.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

How Gamification Can Improve the Onboarding Process

Kitaboo

Gamification is the new mantra incorporated into onboarding to improve the process of welcoming a new employee into the company. Gamification in onboarding means implementing certain gaming principles such as progression, multiple levels, achievements etc. into the post-hiring processes. Contact our expert team now and get started!

article thumbnail

Gamification in eLearning

Tesseract Learning

Gamification in eLearning is the usage of gamified design elements in a non-game scenario. Due to reasons such as enhanced user engagement and increased motivation and engagement, gamification is being increasingly applied in eLearning. Game-based Learning versus Gamification in eLearning. Benefits of Gamification in eLearning.

article thumbnail

Agile Microlearning Explained

Learner engagement and retention doesn’t have to be a mystery. Cognitive science theories already supply the answers. Learn how OttoLearn packages them into a single platform you can use to deliver microlearning based reinforcement training, and go beyond completions to focus on outcomes.

article thumbnail

Why You Absolutely Need Gamification in E-Learning

Docebo

What is Gamification? Benefits of Gamification in E-Learning. E-Learning Gamification Tools. What is Gamification? Gamification is the use of game mechanics in non-gaming activities which help capture and engage your audience. Related: What Is Gamification and How Can It Boost User Engagement?

article thumbnail

5 Ways to Use Gamification in E-Learning

LearnDash

Gamification has been a huge buzzword in the e-learning industry for a while now, and with good reason. As such, e-learning programs with gamification functionality have been in high demand among learners and educators alike. The main reason we don’t think of grades as gamification is because they’re not fun. You can try again.