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TCC09: Digital Learning Environments: Context Sensitive and Imaginative Classes in Second Life

Experiencing eLearning

Summary: “Ready to teach with Second Life, but not sure how to begin? Come prepared to have fun as we explore how to design learning activities for use in Second Life. Tips on how to streamline your virtual world classes and help your students learn how to use Second Life are featured in this session.&#.

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Gadgets, Games and Gizmos: Avatars for Learning

Kapp Notes

A great deal of research is being undertaken in the area of avatars.you know, the lifelike animated people that inhabit Second Life and other online worlds. The customizability of these avatars means a learner can choose to learn from a wise old mentor or a hip young "dude" or "dudet". Baylor at Floridia State University.

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Cammy Beans Learning Visions: Best Online Collaboration Tools with Robin Good

Learning Visions

The teacher now serves as mentor to help us create the best thing together. Monday, November 17, 2008 Best Online Collaboration Tools with Robin Good Live blogging this session from the Corporate Learning Trends & Innovation Conference with Robin Good. The end of the content God. United States License.

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The Power of X – Experiential Learning in Today’s World

Performance Learning Productivity

I was recently given a tour of a Language Lab in Second Life where there is a lot of language learning activity. The British Council is very active in teaching English in Second Life to children aged between 13 and 17. They have a dedicated safe area for teenagers, called British Council Isle.

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Imagined worlds

Learning with e's

Although in spaces such as Second Life, we see constrained thinking in the form of virtual classroom and lecture halls, with doors, windows and roofs, this need not be they way we represent learning spaces in virtual worlds. Perhaps this is why Second Life designers persist in creating classrooms as learning spaces.

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Gadgets, Games and Gizmos: Virtual Real Estate for Sale

Kapp Notes

It means we really need to understand these 3D online worlds because it is not just Second Life, many online worlds exist and if we let this technology pass us, then we will be playing catchup. You can read the article 'Project Entropia' real estate sale fetches $179,000 What does this mean for trainers and instructional designers?

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Cammy Beans Learning Visions: e-Learning Guild Mobile Learning Report

Learning Visions

Knowledge Acquisition -- searches Coaching or Mentoring -- reaching out to other people and connecting to other people (not just repositories of inf.knowing who to talk to). Wendy Wickham This work by Cammy Bean is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.