article thumbnail

How Social Networks Can Harness the Power of Weak Ties | Social.

Dashe & Thomson

Here’s how a typical LinkedIn network might look: Your weak ties are smaller circles, not at the center of a cluster I heard more support for the Weak Ties theory while attending a Knowledge Management conference in 2005. I am a member of the Dashe & Thomson running and biking teams, and captain of its small but emerging chess team.

article thumbnail

Promoting change in schools

Learning with e's

In yesterday's blogpost I discussed the problems of change management in schools and suggested that the biggest barrier to the successful adoption of new technologies lies in the minds of teachers. In 2005 I edited a book entitled 'Transforming Primary ICT' (Wheeler, 2005) in which I authored a chapter on change management.

Change 78
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Part 1: The Shift From Push to Pull Learning

CLO Magazine

Commonly called “pull” or informal learning, these just-in-time solutions differ from traditional “push” types of classroom instruction by enabling users to access at the point of need and find compressed nuggets of content that can help them with specific tasks or workflow. the parent company for Orkin.

article thumbnail

Research Shows Companies Should Encourage Social Learning

TOPYX LMS

Employees Learn Best When They Learn Informally. Informal learning is the polar opposite of formal learning. In the article What Is Informal Learning? , Jay Cross explained, “ Informal learning is the unofficial, unscheduled, impromptu way most people learn to do their jobs.

article thumbnail

Top 100 Learning Game Resources

Upside Learning

Yes You CAN Create E-learning Games- Bozarthzone , June 22, 2007. Apple Learning Games. Adopting Digital Game-based Learning: Why and How- Upside Learning Blog, March 26, 2009. A Theory of Fun- Clive on Learning, August 16, 2007. Caspian’s ILS taxonomy- Clive on Learning, November 17, 2008.

Games 280
article thumbnail

Top 100 Learning Game Resources

Upside Learning

Yes You CAN Create E-learning Games- Bozarthzone , June 22, 2007. Apple Learning Games. Adopting Digital Game-based Learning: Why and How- Upside Learning Blog, March 26, 2009. A Theory of Fun- Clive on Learning, August 16, 2007. Caspian’s ILS taxonomy- Clive on Learning, November 17, 2008.

Games 280
article thumbnail

Jay Changes Direction

Jay Cross

informal learning. Thought leader and chief proponent of informal learning. In ten years, took an object of derision and made it the #1 or #2 priority of virtually every Chief Learning Officer in America. DIY learning. First to use term eLearning on the web. Chief cheerleader for concept. Book (2008).

Change 36