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The paradox of augmented reality

E-Learning Provocateur

Scott is the Co-founder & CMO of Explore Engage , a digital media company that is attracting serious attention for its augmented reality eyewear. I caught up with Scott in the harbour city and asked him the following questions… What are your favourite examples of augmented reality? (0:08).

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Augmented Reality: Is it the Future of eLearning

ProProfs

The present era is dominated by interactive multimedia. In the technology space, people are extensively discussing the relevance of augmented reality (AR) and its varied applications. This affordable technology can be easily integrated into the elearning content and offer immediate context right at the moment of need.

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How to Identify a Good eLearning Development Company for Custom Solutions

IT Training Department Blog

It’s not merely about flashy presentations or impressive client lists. From their ability to customize content that aligns seamlessly with your company to their proficiency in leveraging cutting-edge technology, we’ll explore the attributes that set the best apart from the rest.

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The Future of CX: Embracing Emerging Technologies with Adobe to Stay Ahead of the Curve

Hurix Digital

The evolution of technology has reshaped various industries, from healthcare to finance and everything in between. Technological advancements present endless opportunities to elevate the customer experience , making it a pivotal factor in the success of modern enterprises.

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Gamification in eLearning: Global Trends to Keep an Eye On!

Hurix Digital

Gamification has been redefining learning experiences in the digital learning space in recent years. Driven by engaging content and interactive technology, gamification in eLearning has emerged as a popular approach to education. This article explores gamification in education and discusses emerging global trends.

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Future of K5 Education: How Technology is Changing the Way We Learn

Hurix Digital

From the advent of AI to the introduction of augmented reality for experiential learning, technology is impacting the way children learn and develop in more ways than you can think of. This article outlines the impacts, ongoing trends, benefits, and transformations of technological solutions for K5 education.

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Looking at the Role of AR & VR in the Publishing Industry

Hurix Digital

The way content is created, consumed, and interacted with has changed dramatically in recent years, largely due to technological advancements in the publishing industry. Two cutting-edge technologies revolutionizing publishing are augmented reality (AR) and virtual reality (VR).