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eLearning Guild Mobile Learning Research Report now available

Clark Quinn

I’ve had my head down on a couple of projects, but I can now announce one of them: the eLearning Guild’s Mobile Learning Research Report is now available. In it, I review the latest trends in the mobile market, and then synthesize the results of the Guild’s member surveys. for custom application development.

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Presentations on Scenario-Based Learning and More

Experiencing eLearning

Go Beyond Boring: Creating Scenario-Based Learning That Engages Participants. Go Beyond Boring: Creating Scenario-based Learning That Engages Participants. Using scenarios can make your elearning more engaging and relevant. Better Feedback for Scenario-Based eLearning. Better Feedback for Scenario-Based eLearning.

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LHRCon 2024 Recap

Experiencing eLearning

She outlined a process for creating good data visualization: Plan your story/key takeaway Prototype your chart Polish and declutter She also shared tips like using preattentive attributes (color, shape) deliberately, following visual conventions, and highlighting critical data. Chatbots, Microlearning, and Wherefore Expertise?

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DevLearn DDX 2020: Week 2 Recap

Experiencing eLearning

The Business of Learning: A Guild Master Panel. When you review, you have evidence of how well your solutions worked to solve the business problem. Diversity training, in many cases, creates so much resistance that it’s better to do nothing than training. Watch the worst videos part 2. Day 7: 10/27. Day 8: 10/28.

DevLearn 309
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Exploring Social Learning and Smarter Working (eLearning Guild Webinar) #inttime

Learning Visions

These are my live blogged notes from today’s eLearning Guild Webinars with members of the Internet Time Alliance (ITA): Harold Jarche, Charles Jennings, Clark Quinn, Jane Hart, Jay Cross Exploring Social Learning and Smarter Working The questions for the session were sourced from the crowd. They are business metrics.

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I Need an LMS. Where Do I Start?

Experiencing eLearning

The Learning Guild (formerly the eLearning Guild) has published several research reports on LMSs. Start with Getting Started in eLearning: Learning Management Systems , then read Evaluating and Selecting a Learning Management System. David Glow created a fantastic Excel template for evaluating LMSs several years ago.

LMS 348
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Principles for Creating a Successful Virtual Reality Learning Experience

Kapp Notes

An ideal Virtual Reality (VR) learning experience should be designed to create engaging interactions that help the learner assimilate new information, ideas and concepts resulting in the acquisition of new skills transferable skills. Create the VR environment so that the learning objectives are embedded in an experiential activity.

Create 209