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Gamification Books

Kapp Notes

Here are some books that can be read that discuss different elements of “Gamification.&#. Total Engagement: Using Games and Virtual Worlds to Change the Way People Work and Businesses Compete by Byron Reevers and J. Published by Harvard Business Press. Leighton Read.

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Maximizing Learning Potential: Virtual Training Platforms

Appsembler

Explore the landscape of virtual training platforms in this comprehensive guide. Learn from a real-world case study on successful implementation and get answers to your most pressing questions. Key Takeaways Virtual training platforms offer interactive, personalized, and flexible e-learning experiences.

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Free learning & development webinars for January 2024

Limestone Learning

Whether it's boosting productivity, sparking creativity, enhancing agility or amplifying your business savvy, January's lineup of free webinars has got you covered. Artificial intelligence (AI) utilization in the business landscape is rapidly changing — it seems like there are new rules of engagement every week.

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SweetRush Named No. 1 Content Provider for Immersive Learning for Second Consecutive Year

SweetRush

This exciting announcement follows on the heels of new innovation by the SweetRush XR team, including the launch of WebVR learning experiences and the LMS Integration Tool, which together solve L&D’s challenges of distributing and scaling virtual reality enterprise-wide. We are over 200 people strong and have been in business since 2001.

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Why we learn more at play ? gamification and rewards for learning

Ed App

Observe any toddler and see how their natural curiosity propels them to explore how the world works. LEGO’s ‘Serious Play’ movement (LSP) is indicative of how the corporate world has begun to embrace experiential learning. 7 However, gamification comes with the caveat that it is not a one-size-fits-all solution.

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Why we learn more at play ? gamification and rewards for learning

Ed App

Observe any toddler and see how their natural curiosity propels them to explore how the world works. LEGO’s ‘Serious Play’ movement (LSP) is indicative of how the corporate world has begun to embrace experiential learning. 7 However, gamification comes with the caveat that it is not a one-size-fits-all solution.

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7 Tips To Stay Ahead Of eLearning Trends And Adapt To Changes

Infopro Learning

But that’s easier said than done when you have a busy schedule and limited resources. Just make sure that you plan ahead for the eLearning event and have your business cards ready. In addition, you might consider attending webinars or other online eLearning events if you’re pressed for time.

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