Video Games and Motivation

B Online Learning

Every year globally, people spend huge amounts of money and time playing video games. Most people who engage in video game play choose to do so voluntarily, because it is fun and they enjoy it. Research into video game play has tended to focus on either the positive […]. This makes it an intrinsically motivating activity.

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Gamification or Game-Based Learning? What’s the Difference?

Association eLearning

Gamification and game-based learning (sometimes abbreviated GBL) are both hot topics and the terms are often used interchangeably. Game-Based Learning, “A New Cake”. If you don’t play you won’t learn, and if you don’t learn you can’t advance in the game. It is also good to know that “games” does not need to mean “video games” or “computer games.” There are two ways to implement game-based eLearning: Store-Bought Cake.


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How Game Templates Liven up the eLearning Process

eLearning Brothers

The teacher offered three options: a read aloud story, a dance video, or a game of Heads-Up, 7-Up. Using games is a no-brainer. If you’re responsible for providing training experiences for today’s corporate learners, you must include games as part of your learning content. But if you ask your adult learners whether they want to read a manual, sit through a 3-hour PowerPoint presentation or play a game, their response ( games !) Guest blog post by Liz Sheffield.

Insights for L&D, Twine, Games: ID Links 3/8/22

Experiencing eLearning

This post includes links on insights for L&D, Twine, game design, graphic design, and quality assurance for elearning. Games and branching scenarios. How to Craft Branched Scenario Choices Like a Game Designer – E-Learning Heroes.

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Everyone Wins! How Games Can Improve Learning Outcomes Across Multiple Generations

Speaker: Stephen Baer, Co-Founder and Chief Creative Officer of The Game Agency

Nearly 70% of American adults play video games. Stephen Baer, Chief Creative Officer at The Game Agency, will discuss each generation’s unique learning styles and identify game types that appeal to each one and improve your learning outcomes.

Game Based Learning: Is It Appropriate For My Association?

Association eLearning

According to BigFish games, 58% of Americans play video games , with 68% of that population older than 18. Why are games so popular, and how can we leverage gamification for association learning? Game developers like Ubisoft, Activision, Blizzard spend millions of dollars on research to learn what game play elements engage which demographic. Games create a sense of “flow” – a concept coined by theorist Csikszentmihalyi (pronounced “Chick sent me high”).

How Games Motivate People and Applying it to eLearning

B Online Learning

Every year globally, people spend huge amounts of money and time playing games. Most people who engage in video games choose to do so voluntarily, because it is fun and […]. The post How Games Motivate People and Applying it to eLearning appeared first on B Online Learning.

L&D and D&D: Learning and Role Playing Games

Experiencing eLearning

I was invited to be part of a discussion about D&D (Dungeons and Dragons), role playing games, and learning. We discussed our experiences with paper RPGs, both as players and DMs (Dungeon Masters, the folks who run games). We talked about how games overlap with instructional design.

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5 Best Elearning Examples To Consider While Developing Your eLearning Courses

Swift eLearning Services

In this blog we have included five different types of elearning examples or elearning approaches that can be used while developing your elearning content, based on the goals and audiences.

eLearning Trends for 2018

Association eLearning

Every year around this time, we discuss the eLearning trends for the next year. These are the eLearning trends for 2018. Game-based learning is also on the rise, as organizations seek to engage and challenge learners. Research shows that learners retain up to 9% more using game mechanics in courses. If you missed our recent webinar on this topic, check out the recording for great information on the use of story and games.

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Does Your Company Need Help Solving These 4 Common eLearning Challenges?

If you want to know how to get ahead of the game and avoid the common mishaps in selling your eLearning courses, you’ve come to the right place! Lambda Solutions has identified the most common and costly challenges faced by eLearning providers today.

5 Best Practices Of Using Interactive Game-Based Templates In eLearning

Dan Keckan

Game-based learning is an effective mechanism to build interactive and engaging learning experiences. This article talks about some best practices you should follow when using game-based templates in your eLearning modules. This post was first published on eLearning Industry. eLearning Design and Development eLearning Development Best Practices eLearning Templates Game-Based Learning Interactive eLearning Interactive eLearning Strategy

Watch Us Build a Wheel of Fortune® Training Game

eLearning Brothers

training game. This time around, they showed us how to build a Wheel Of Fortune® game using ELB Learning’s The Training Arcade®. ELB Learning owns the only licensed Wheel of Fortune training game. gamification elearning games eLearning Resources Webinars wheel of fortune

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10 Ways to Publish Your Game Anywhere

The Game Agency

The beauty of The Training Arcade® is once you’ve created a game with your training content. You can launch the game and publish it anywhere! Here are 10 ways you can publish and deploy the game for maximum training effectiveness. EXPORT YOUR GAME TO YOUR LMS. Export the games as a SCORM package (SCORM 1.2 Your learning management is full of great elearning courses and content but how do you assess that your learners are retaining that content?

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Game-Changing Games

Web Courseworks

I have been exposed to Dr. Kurt Squire’s video games and learning curriculum since 2006, when I was a graduate student at the University of Wisconsin. Dr. Squire inspired me to provide leadership for development teams that created innovative game-based learning for Miller Brewing ( Score Your Pour ) and an extensive curriculum for the Children’s Hospital of Wisconsin. The second session focused on using games for teaching in primary education.

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Partnering Well on a Rapid Timeline

Speaker: Becci Zweirs, Learning Projects Leader, Inno-Versity, Miriam Taylor, Chief Learning Strategist, Inno-Versity, and Pam Whetstone, Training Development Manager, Williams-Sonoma

Any eLearning professional can tell you that each project has its own unique challenges - but no matter what you're facing, those who have been there before can help. Join experts from Inno-Versity and William-Sonoma for an in-depth case study that will take you from discovery to creation and deployment of a complex eLearning project, all in 9 months using in-house resources.

Why Employees Can’t Get Enough Of Engaging eLearning Games

Dan Keckan

Discover why fictional company AshCom is considering engaging eLearning games to boost staffer motivation and bridge financial literacy gaps. This post was first published on eLearning Industry.

Custom eLearning Solutions for a Post Covid19 Workforce

Infopro Learning

Forward-thinking organizations are now developing new custom eLearning solutions that build business resilience in preparation for the post Covid19 workforce. Developing New eLearning Strategies for Business Resilience. Analytics and optimization have become game-changers.

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Game based Learning – Custom Claw Machine Interaction

Swift eLearning Services

Recently we got a game based customization request from one of our clients from Dubai (UAE). The requirement was to develop elearning courses for their academic curriculum (K12). They possess raw materials and need to convert paper-based material into elearning. The courses… Authoring Tools eLearning Gamification Articulate Storyline 360 Elearning Elearning courses game-based learning gamification in learning Interaction learning

Game-based eLearning: The best option for your training requirements.


Cynicism running towards learning through game-based eLearning is passing as an ever-increasing number of organizations are turning towards this method of training. The post Game-based eLearning: The best option for your training requirements.

5 Tips to Engage Gen Z and Millennial eLearners in 2020 and Beyond

Speaker: Nick DiMaso, Learning Content Manager and Technologist at BenchPrep

If 2020 hasn’t radically changed your approach to your learning program, it’s time to get in the digital learning game or risk being left behind. But if you’re searching for current, new ways to engage people online and keep your business thriving, look to your youngest learners. In the next 5 years, Millennials will comprise 75% of the workforce, and Gen Z is right behind them. To future-proof your learning program, make sure your content is designed with these young professional learners in mind.

eLearning Trends for 2015: Here to Stay or Go Away?

Association eLearning

Trends in eLearning come and go, but a good LMS is forever. Below is a list of eLearning trends we expect to see in 2015. Massive Open Online Courses (MOOCs) are definitely trending in eLearning. It’s like the concept of “freemium” games where a game is free, but the add-ons have a small fee. Gamification, not to be confused with game-based learning, is the use of game elements such as leaderboards and badges, in courses.

Integrating Games into eLearning

Association eLearning

People often just look at video games as fun, but they can also be played to aid learning. Listed below are examples of when gaming and learning are combined to give learners an optimal, innovative experience. What are some cool and unique ways eLearning has accomplished this? This is a computer game where the player interacts with several objects at the bus driver’s disposal such as the window, door, and fan. Learning About Video Game Design.

eLearning Trivia

Association eLearning

It’s time for eLearning Trivia! What does “eLearning” stand for? The spelling of “eLearning” has never truly been standardized, but it’s agreed that it describes learning that takes place through electronic devices. Although SCORM is the most widely known eLearning tracking standard, it’s not the only one. I hope you enjoyed this little trivia game. The post eLearning Trivia appeared first on Knowledge Direct.

eLearning Skills 2030: Playing The Long Game

Dan Keckan

Leaders who learn to play the long game embrace an infinite mindset and build more innovative, stronger, and enduring organizations. As a learning and development leader playing the long game, you also have a responsibility to empower your team and guide your organization.

The Four “Levels” of Gamification Implementation in Learning Experiences

Speaker: Jonathan Peters, PhD, Chief Motivation Officer, Sententia Gamification

Gamification is an important and powerful strategy for influencing and motivating people. Unfortunately, many people think that gamification means adding a simple activity, creating a computer or a video game, or just adding points, badges, and a leaderboard to their learning program. Tune in to discover the four levels of gamification, and come away with a practical method for bringing gamification to your programs.

Using eLearning Games as an eLearning Strategy

eLearning Brothers

Looking for a way to avoid boredom when you build your eLearning strategy? We can think of (at least) five reasons why you should use eLearning games as a strategy: Creativity. Whether you’re a team of one or a team of ten, eLearning games provide you – as the designer – a way to get creative about how you help learners learn. When games are the center of your eLearning strategy, games become the backdrop onto which you can unleash your talents. .

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6 Ways To Use Learning Games In Learning And Development

Dan Keckan

There are different ways to use learning games and the one you go for will depend on your budget, the time you have and if it can deliver what you need. This post was first published on eLearning Industry. Game-Based Learning Corporate Learning And Development eLearning Games Free eLearning eBooks Serious Games

eLearning Memories of a Millennial Instructional Designer

Association eLearning

What do you picture when you hear the word “eLearning”? I’d like to share my first impressions of it, from back before I’d ever heard of “eLearning.” Kid Meets Computer Games. The computer games I grew up with were fun. Kid Learns from Computer Games. Every summer I looked forward to the school’s yearly recommended game, never fully realizing that was how they got us to practice math, reading, and problem solving while school was out.

Effective Use Of Game-Based eLearning In Higher Education

Dan Keckan

This post was first published on eLearning Industry. Gamification eLearning Games Game-Based Learning Higher EducationSociety in the 21st century is characterized by the pervasiveness of digital technology.

How Video Learning Is Transforming Skill Mastery in Sales

Speaker: Pat D'Amico, Founder and CEO, About-Face Development

Video learning is not new, but the marriage of video learning and today’s technology is transforming our ability to achieve skill mastery in sales. Join us as we delve into how technology advancements in learning are changing the game and why it’s critical to sales success.

Top 5 eLearning Trends Happening Now

Association eLearning

Once again Gamification tops the list of eLearning trends for 2016, as more training departments and continuing education providers seek new methods to engage learners and increase retention. I recently attended the Training 2016 Conference and Expo as an exhibitor. I was able to talk with many training and development representatives from a wide variety of organizations about their LMS needs. During these discussions I asked, “what aspects or features are you looking for in an LMS?

eLearning Brothers Continues Expansion, Acquires The Game Agency

eLearning Brothers

Game-Based Learning Enables More Effective Development of Remote Workers. American Fork, Utah — March 19, 2021 — Learning solutions company eLearning Brothers today announced the acquisition of The Game Agency.

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Game Elements that Make eLearning Better

Origin Learning

We continue with the topic of gamification and bring to you our latest blog post that focuses on game elements. The post Game Elements that Make eLearning Better appeared first on Blog - Originlearning.

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3 Core Aspects Of Game Design Your eLearning Authoring Tool Needs To Support

Dan Keckan

To build a custom eLearning game, you need an authoring tool with strong visual design capabilities, support for structural complexity, and design controls that provide sufficient flexibility. This post was first published on eLearning Industry.

12 Ways to Get the Most Out of Your Authoring Tool

devices) but has many uses in eLearning. Should be Instant @gomolearning 12 1 1 12Content Updates Should be Instant @gomolearning When you need to get your eLearning. Our new enterprise video management technology is a game-changer.

Top Game-Based Learning Design Best Practices And Common Pitfalls

Dan Keckan

When you are incorporating game-based learning into your corporation, do it well. This post was first published on eLearning Industry. Game-Based Learning eLearning eBooks eLearning Games Gamification Microlearning Serious Games

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