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How to Make eLearning Websites with Accessibility with Sandi Gauder

LifterLMS

The discussion explores many disability categories, including impairments related to vision, hearing, cognition, and mobility, and highlights the significance of developing inclusive digital experiences. Create courses, coaching programs, online schools, and more with LifterLMS. Mobility is beyond having a broken arm.

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The Training Manager’s Guide to Accessible Elearning

The Learning Dispatch

For those who create training or administer training programs, that means considering and meeting the needs of learners with disabilities. A Guide for Creating and Buying Accessible Online Training within Your Organization’s Training Program. Why Do Training Programs Need Accessible Elearning? Training managers have a lot to do.

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The Training Manager’s Guide to Accessible Elearning

The Learning Dispatch

For those who create training or administer training programs, that means considering and meeting the needs of learners with disabilities. A Guide for Creating and Buying Accessible Online Training within Your Organization’s Training Program. Why Do Training Programs Need Accessible Elearning? Training managers have a lot to do.

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e-Clippings (Learning As Art): A Flashback to an Angry Bill Gates

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « Firefox Can make even GMail Better | Main | SCORM 2.0 e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « Firefox Can make even GMail Better | Main | SCORM 2.0 Let me give you my experience from yesterday.

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e-Clippings (Learning As Art): Gamelab Institute of Play

Mark Oehlert

Through a variety of programs centered ongame design, the Institute of Play engages audiences of all ages,exploring new ways to think, act, and speak through gaming in a socialworld. Participants call themselves writers, designers, readers,performers, teachers, and students. We just call them gamers. stuff Here are some of my main del.icio.us

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e-Clippings (Learning As Art): "Using the Company as the Classroom" (Business Week)

Mark Oehlert

and check this one as well e-Places to visit copyright game studies anthropology mobile learning e-learning things you should read stat counter View My Stats kaboodle Oehlerts Book. Posted by: common Japanese words | March 17, 2009 at 10:30 AM The comments to this entry are closed. --Clay Shirky My latest additions to del.icio.us

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e-Clippings (Learning As Art): Massive Catch-Up Issue #1413 (Games, Virtual Worlds, banking concepts and more)

Mark Oehlert

Main | Help Firefox 3 Set a Guiness World Record!! At least thats what several hundred people must have thoughtlast year after they applied to the graduate program of the UCLADepartment of Art-and didnt get in. " Vollee to include iPhone support for their mobile Second Life client : Well, that should be cool over 3G.