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Recommended Research: Constructivism & Learning Technology

Adobe Captivate

Here is the recording and slideshare. In class, we briefly touched on some learning theories and research related to constructivism and the effective use of technology, games and gamification within the overall learning environment. Video games and the future of learning. Educational Technology, 47 (3), 33–37.

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[Free Webinar #2!] Convert Classroom Training to Blended Learning Using Your Creativity and Adobe Technology

Adobe Captivate

Check out the recording and the slideshare.) Convert Classroom Training To Blended Learning Using Your Creativity & Adobe Technology. Using a blended learning approach means providing course content in a variety of formats – including videos, games, virtual reality (VR) activities, basic documents, and eLearning courses!

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Top 100 Tools for Learning 2009: The Final List

Upside Learning

7. Slideshare. Here is a presentation put up by Jane on SlideShare : Top 100 Tools for Learning 2009. Related posts: Top 100 Learning Game Resources. Tags: Learning Technology Social Learning eLearning elearning tools learning tools list leartning Tools Top 100 top elearning tools. The Top 10 Tools are: 1. Twitter.

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Games lessons

Clive on Learning

This week's Economist carried an interesting article about the use of video games at school. " Not any old games of course, but 'serious games' which encourage children to explore concepts and issues while engaged in a series of challenges. Tags: simulations games.

Lesson 73
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Presentation Resources

Kapp Notes

Today I am doing a presentation called "Innovations in Technology And What it Means to Learning and Training" Here are some resources related to the presentation; List of Recommended Books Definition of Mnemonic Here is a copy of the presentation. Learning Technology View SlideShare presentation or Upload your own.

Resources 100
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The social impact of disruptive technology

Learning with e's

Steve Wheeler, Associate Professor of Learning Technology at the University of Plymouth, will give a public keynote on February 2 at the LEARNTEC Bildungsforum, in Karlsruhe, Germany. Technologies in Learning' is very close to the core of his professional interests and endeavours. Presentations are available here at slideshare.

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Learning Activities that Matter

Learning Rebels

The end game, being able to help move a person through the stages of learning. In order for that to occur, we must first set the stage and this goes beyond quizzes that reflect a Jeopardy™ game. This promotes higher-level critical thinking skills that go beyond your standard quiz show type games. Activities that Matter.