article thumbnail

Incorporating Metaverse into Corporate Training Programs in 2023: A Look into the Future

Infopro Learning

Neal Stephenson, a science fiction author, coined the term “metaverse” to describe a shared virtual world where users can interact with each other and even with virtual objects in real-time. According to a Verified Market Research analysis , the metaverse market was worth $27.21 CAGR between 2022 and 2030.

article thumbnail

Free learning & development webinars for April 2022

Limestone Learning

Learners experience a journey, not a lecture, and leave energized to take what they learned into the real world. PT: Rapidly Build Custom Inbox Simulations (Code-Free) for Immersive, Real-World Training Inbox simulations are an innovative and science-backed approach to experiential learning. Wednesday, April 6, 2022, 8 a.m.–9

Free 131
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Revolutionizing Healthcare Training: Innovative Solutions for Enhanced Learning and Development

Infopro Learning

This underscores the essence of healthcare learning solutions – bridging textbook knowledge with real-world practice. Imagine virtual worlds where realism meets medical scenarios, AI-driven personalized learning, the engaging power of gamification, and much more. Virtual Reality and Augmented Reality make this possible.

article thumbnail

Answering Some Virtual World Questions

Kapp Notes

The metrics or measurements we need to use in 3D virtual immersive environments must be the same we use in physical environments. We must tie virtual world training events to real world outcomes and that requires pre- and post-test measuring with a comparison to gage impact of the 3D virtual world intervention.

article thumbnail

A Few Interesting Virtual World Resources

Kapp Notes

Here are a few of virtual world research papers that contain some interesting information: Virtually Face to Face: Enriching Collaborative Learning Through Multiplayer Game by Johanna Bluemin. Promoting motivation with virtual agents and avatars: role of visual presence and appearance by Amy Baylor.

article thumbnail

New Whitepaper Released: Collaboration in Virtual Worlds

Kapp Notes

Check out my newest whitepaper titled Compliant Collaboration & Learning in Virtual Immersive Environments. The whitepaper describes how life science companies are effectively leveraging virtual worlds to successfully facilitate collaboration and training. Download the paper and check it out !

article thumbnail

Professional Organizations for Instructional Designers

Experiencing eLearning

They are focused especially on elearning, but also instructional design, virtual training, emerging technology, and more. That free membership gives you access to the biweekly Learning Solutions Update newsletter, research papers, webinars, ebooks, and numerous other useful resources.