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How to Convert your Content from Flash to HTML5?

Hurix Digital

In 2017, Adobe had made a formal announcement stating that by 2020, the company would no longer support the flash player plug-in. Google and Microsoft too have announced their intention to disable the plug-in in their browsers by early next year, thus bringing the curtains down for Flash. What exactly is Flash? What is HTML5?

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7 Reasons Why You Must Convert Flash Games to HTML5

Hurix Digital

Adobe Flash ruled the internet for a long time. However, owing to glaring security gaps, performance, and stability issues that Flash games presented on mobile devices, a need for change became more pressing. What is Flash? Adobe Flash is a software platform designed to support multimedia content production and display.

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How to Prepare for the End of the Flash

Magic EdTech

This is nowhere more visible than with the 2020 mandate to end flash support.For edtech companies and ed publishers, it’s a case of “objects in mirror are closer than they appear.”. These organizations have been developing Flash content for education since Macromedia offered Flash 1.0 What exactly is Flash?

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An Overview of HTML5

Integrated Learnings

Apple's recent refusal to support Flash is the latest of many headaches web developers have had to endure as the web has matured but standards have been slow to respond. I mentioned this to a Flash developer at lunch today and I could see the frustration in his eyes wondering how he's going to meet the needs of his customers who use iPads.

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March 2010 Informal Learning Hotlist

Jay Cross's Informal Learning

March 1, 2010 to April 1, 2010. The Social Media Bubble - HarvardBusiness.org , March 23, 2010. Twitter for Learning – 55 Great Articles - eLearning Technology , March 24, 2010. Augmented Reality – Explained by Common Craft - Common Craft – Explanations In Plain English - , March 23, 2010.

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10 Great Moments in eLearning History

SHIFT eLearning

2005: The Rise of Flash Video. In 2005, Adobe bought Macromedia and transformed it into Adobe Flash. Developers who worked with it discovered just how flexible Flash is. Flash didn''t require a lot of bandwidth as older methods would have used. 2010: The Reign of HTML5. 2008: The Beginning of the Mobile Web.

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John Blackmon – Crystal Balling with Learnnovators

Learnnovators

It comprises stimulating discussions with industry experts and product evangelists on emerging trends in the learning landscape. Learnnovators: At a time when the learning industry is leaning towards HTML5, you bundle Flypaper (a tool for developing Flash interactions and animations) into Lectora.

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