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Adobe AIR & Flash Player 10.1– How it Can Benefit Mobile Learning

Upside Learning

On Feb 15, 2010, at Mobile World Congress 2010, Adobe announced Adobe AIR for mobile devices, a consistent runtime for standalone applications which is an outcome of Adobe initiated Open-Screen project. Adobe also unveiled Flash platform 10.1 To begin with it will be available on Android in 2010.

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Is HTML5 Ready for eLearning Development?

Upside Learning

Last week, while justifying Apple’s refusal to allow Flash player on iPhone/iPad, Steve Jobs wrote– “ New open standards created in the mobile era, such as HTML5, will win on mobile devices (and PCs too) ”. Clearly Apple is backing HTML 5, CSS 3 and JavaScript for developing future web applications.

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The Open Screen Project – Will It Succeed?

Upside Learning

Adobe recently announced AIR for Mobile devices. The Open Screen Project was started to help create a singular experience on multiple devices (using Flash) be it Computers, Mobiles, TV or Game consoles. Obviously, using Flash platform tools offered by Adobe. Is there competition for Flash? How’s it going?

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This Flash Player (Frash) Runs On iPad

Upside Learning

About a month back I blogged about Smokescreen which allows advertisers to run simple Flash movies on iPad/iPhone using HTML5/JavaScript. Today while checking my twitter feed I discovered Frash which runs Flash content on iPad/iPhone in a Safari browser. Related posts: Smokescreen – The Future Of Flash Player?

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Advantages of HTML5 over Flash

Dynamic Pixel

HTML5 is the updated version of HTML, which offers unique attributes and behaviour and comes with an extensive set of technologies that make it more useful for building applications and websites. Before HTML, e-professionals used flash to create content on the web. Moreover, most of the e-learning authoring tools give HTML5 as output.

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Apple Vs Adobe: Impact On Mobile Learning Development

Upside Learning

The war between Adobe and Apple just got hotter. Apple has revised the Developer Program License Agreement to ban the use of cross compiler tools like Unity3d, Appcelerator’s Titanium, Adobe’s Flash CS5 etc. With the announcement of iPhone OS 4.0 for developing iPhone and iPad applications. or AIR 2.0.

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Digital Magazines 101: Types & Content Creation Secrets

Kitaboo

Different Types of Digital Magazines to Check Out PDF magazines Flipbook magazines Flash magazines Native app magazines HTML5-based magazines II. While they are easy to create, PDFs are not optimized for all viewing devices, such as mobile phones or tablets, where you have to zoom in and out for text clarity.