Kapp Notes

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A Conversation with Yury Uskov of iSpring

Kapp Notes

The other day I had an opportunity to ask Yury Uskov of iSpring a few questions about his company and the future of eLearning. Yury founded the company, iSpring, in 2005 and today iSpring tools are used by over 40,000 customers in 155 countries, including 148 of the Fortune 500 companies, and the world’s top universities. Yury has a master’s degree in software engineering, and has been teaching computer programming at the Mari State Technical University for over 17 years.

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TK Session Resources:Thinking Like a Game Designer

Kapp Notes

Here are some resources related to gamification and, more importantly, thinking like a game designer when creating instruction. Here are the slides of my keynote. TH504 – Stop Thinking Like an Instructional Designer: Start Thinking Like a Game Designer from Karl Kapp. Also, many people ask me how I am able to add notes directly to PowerPoint. Here are the instructions for performing that activity.

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A Conversation with John Blackmon of Trivantis

Kapp Notes

The other day I had a chance to catch up with John Blackmon. John is the Chief Technology Officer for Trivantis as well as being one of the Co-Founders of the company. And before that, John was Co-Founder and Lead Engineer at BocaSoft, a company that created various software utilities for the OS/2 operating system. John began his career at Electronic Data Systems, where he designed a number of automatic identification systems using various technologies for plant floor applications.

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Gamification Discussion Points for #ozlearn chat on April 12

Kapp Notes

I am excited to be participating in the April 12 April #ozlearn chat next week and as part of preparing of the chat, I’ve written a blog post which I hope to discuss and explore in more detail with the great folks on the chat! See you there! The gamification market in general continues to grow with some estimates having the general gamification marketing growing to a size of $11.10 Billion USD by 2020.

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Keynote Resources from Virtual Worlds Best Practices in Education Conference

Kapp Notes

Here are my slides and some other resources from my keynote address. Reaching the Engagement Horizon in Virtual Worlds from Karl Kapp. Here are some additional thoughts when teaching in a virtual world and integrating Gamification into that experience. Make the learner part of a case study —This strategy involves helping the learners to identify patterns within the cases by placing them in a case.

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A Conversation with Álvaro Mas of Hooptap

Kapp Notes

The other day, I had a wonderful Skype conversation with Álvaro Mas, business developer at Hooptap. He showed me an interesting product to help gamify learning. He also provided some examples of how they are implementing Hooptap solutions in various organizations. Here is some of that interesting conversation. Kapp: What is Hooptap? Mas: Hooptap conceptualizes and develops technological solutions based on our gamification platform with the goal of engaging, activating and retaining users, fans,

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A Conversation with Paul Rosa: Co-Founder of Sploops!

Kapp Notes

One of my many roles at Bloomsburg University is as the Assistant Director of the Entrepreneurial Leadership Center (ELC) where we encourage college students to think about starting their own business. One team of student’s I’ve had the pleasure of working with are Paul Rosa and Sean Roth who recently secured $115,000 Investment for a sports App they are developing (It’s going to be big).