Learning with e's
MARCH 20, 2011
What kind of teachers will we see in 2020? Take a look at what I has already appeared on this blog for my 2020 Vision series, and there may be some clues. So what might teachers be doing in 2020? Technology teachers education schools learning 2020
Learning with e's
MARCH 6, 2011
Children who are born this year will be halfway through primary school when 2020 arrives. If the last few years is anything to go on, we can expect some far reaching changes between now and 2020. So will learners in 2020 be any different from those we see in our schools today?
The Learning Analytics Market to Increase by 25% by 2020
JUNE 15, 2016
“Research and Markets” recently generated a report that predicts the learning analytics market to increase by over 25% by 2020 — that’s a quarter of the market, in just four years.
Learning with e's
MARCH 9, 2011
What kinds of assessment will there be in 2020? Others, including Ollie Bray , Scotland's National Advisor for emerging technologies, and Adrian Bradshaw , and ICT subject leader in Plymouth, England, made suggestions that assessment as we know it will be completely obsolete by 2020.
The 2020 Workforce and the LMS Disconnect
SEPTEMBER 16, 2011
Based on insights from her book , the podcast looks at trends and predictions about what the workforce will look like in 2020. Jeanne packs a tremendous amount of valuable information into a 19 minute podcast, so it’s worth a full listen, but here is a small glimpse: In 2020, there will be five generations in the workplace. 50% will be Millennials and Gen 2020 will just be entering the workforce. By 2020, the workplace will be highly personalized and social.
2020 learning technologies
Learning with e's
MARCH 16, 2011
It's difficult to see much beyond the end of the year, so trying to predict what technologies we might see in schools by 2020 is like staring into a very strong spotlight. We don't know what informal personal technologies will look like in 2020.
A world full of knowmads in 2020?
Joitske Hulsebosch eLearning
MARCH 24, 2017
In 2020 45% of the workforce will be knowmads ". Eh 2020? The famous 45% in 2020 John explains that we are talking about an estimate, not a measurement. Perhaps we will welcome 45% knowmads in 2020. Waking up in 2020 as knowmads.
EPIC 2020 Future of Education
AUGUST 12, 2012
Going Mobile for Enterprise Learning: Trends & Statistics
JUNE 2, 2015
almost 4 in 10 organizations will rely exclusively on BYOD by 2016, and 85 percent of businesses will have some kind of BYOD program in place by 2020. Did you know that the average smartphone today is more powerful than the PCs that took two astronauts to the moon in 1969?! We bet you didn’t.
Mobile Trends 2020 Africa - hint: mLearn
Corporate eLearning Strategies and Development
APRIL 28, 2011
Amplify’d from www.rlabs.org Mobile Trends 2020 Africa Mobile Trends 2020 Africa View more presentations from Rudy De Waele Read more at www.rlabs.org See this Amp at [link If your view of the evolution of mobile devices is strictly focused on your friends and US media outlets, then you don't have a clue about the impact of mobile devices. Africa is taking advantage of mobility more profoundly than any other continent.
5 Reasons Why ILT Remains Vital
MAY 12, 2016
The continued growth of elearning is impressive, with recent studies suggesting a 11% compound annual growth rate in the global corporate elearning market expected until at least 2020. Technology’s widespread adoption in learning is further reinforced by another study confirming that just 3% of over 300 companies surveyed “have no plans to Read More. All Training Tips
2016 Corporate Training Trends
NOVEMBER 24, 2016
The LMS market is projected to reach $11 billion in worth 2020. With this anticipated growth, corporate training investments are also steadily inclining - there is nearly $4.5
3 Visions for the Future of EdTech
MARCH 9, 2017
The Gartner Group published a study back in 2015 which estimated that 20 billion devices would be connected to the Internet of Things by 2020. Can we possibly know what the future holds? I don’t think we can, but we can certainly look to the horizon and consider what may be coming.
Learning & Development 2020 – almost passed me by
Clive on Learning
SEPTEMBER 14, 2009
I've just been browsing L&D 2020: Phase 1 Report: Trends, scenarios and emerging conclusions , which can be downloaded from the Training Journal site. This one nearly passed me by completely. The report was compiled by Paul Fairhurst of the Institute for Employment Studies and first released in September 2008. It attempts to predict the future for l&d ten years or so hence.
The great leapfrog
OCTOBER 18, 2016
With the convergence of people and our digital and physical worlds, by 2020 our colleagues will actually be of the robotic kind (if you believe some of the doomsday articles regularly pushed out in the press). For sure, there is change in the air. Who isn’t talking about digital transformation? We’re now in the early stages of the fourth industrial revolution after all.
Mobile Learning Stats You Should Know
FEBRUARY 27, 2017
Couple this with the fact that millennials will make up 50% of the workforce by 2020 and you can see why mobile learning is poised to be the industry standard for digital learning experiences for years to come. Mobile learning is driving the growth of the elearning industry.
7 Ways to Boost Employee Engagement in the Digital Era
MARCH 2, 2017
In 2016, SAP SuccessFactors and Oxford Economics surveyed 4,100 global executives and employees for a study titled, “Leaders 2020: How Strong Leadership Pays Off in the Digital Economy.” Digital transformation is an urgent imperative.
5 Biggest Myths about Gamification [Infographic]
JANUARY 12, 2017
Billion by 2020, at a CAGR of 46.3%. The corporate world is chanting the gamification mantra. Organizations all over the world use gamification to train their workforce and help them solve problems. According to MarketsandMarkets, the gamification market is expected to reach USD 11.10
6 Popular Trends in ELearning
APRIL 25, 2016
Gamification is predicted to be a $10 billion industry by 2020. The elearning industry is constantly in flux. Some trends come and they stay with us while others are merely passing through.
They're Coming: Everything You Need To Know About Training Gen-Z Employees
MARCH 22, 2016
Born after the mid 90s and raised in the 2000s , this new ‘Generation Z’ workforce is set to account for 20 percent of working adults by the year 2020.
Ten Skills for the Future Workforce
JUNE 26, 2012
For a full report, see the work done by Apollo Research Institute (formerly the University of Phoenix Research Institute) looking at the Skills Needed by 2020.
Did You Know This About Gamification?
JULY 30, 2014
53% of individuals responding to a survey on gaming say that by the year 2020 gamification will be adopted by most industries. Gamification popularity is nothing new to those who are heavily involved in the learning industry.
The Gig Economy: What It Means for eLearning by David Wood
Learning Solutions Magazine
AUGUST 2, 2016
Today, 34 percent of American workers are already working as freelancers; 60 percent of companies say they plan to hire more freelancers than full-time employees by 2020. These numbers are just as relevant for eLearning professionals as for any other group, raising the question: What are you doing to prepare for this future? Here are some ideas for staying on top of your game! Emerging Topics Professional Development
Where the LMS is Heading
OCTOBER 6, 2015
Expect its full arrival by 2020, but it is already here – in other ways – and for those wondering, it has nothing to do with price nor type of system. By 2020, it is going to be wholly different and radically I believe better – and as a result, along with penetration of consumer market, higher which means more LMS vendors. in the system; a bookmark/favorites feature set will make it even easier and better, 2020 it is already in place – and enhancements too.
Why an LMS is a Safe Business Investment
FEBRUARY 11, 2016
Business Wire says, “ According to the latest market study released by Technavio , the market size of the global corporate E-learning market is predicted to reach close to USD 31 billion in revenue by the end of 2020.” Investments tend to fall into two categories: safe and unsafe.
The science behind gamification
APRIL 20, 2015
A 2015 study by Research and Markets has forecasted that Gamification in E-Learning growth will reach $319 billion by 2020. Gamification is the application of game thinking and game mechanics in non-game contexts to encourage users to solve problems.
Is the Traditional Classroom Dying? Not Really.
ATD Learning Technologies
MARCH 30, 2016
According to ATD’s research report Instructional Design Now , 70 percent of talent development professionals think a blended approach will characterize learning by 2020.
14 Cool ELearning Facts
MARCH 3, 2015
By 2020, the global elearning marketing is expected to be $37.8 It seems that every day there is a new list of new elearning facts and stats. Well, consider this short post just that! Recently I stumbled across some random, cool elearning facts and I thought that I would share them.
What is Social Learning?
APRIL 1, 2011
I’m in a session on social learning at #hrtechconf, lead by Jeanne Meister author of The 2020 Workplace. The audience is wrestling with what is social learning. As someone who has spent a little time focused on this recently, here’s how I define it. The text version: Social media is technology used to engage three
4 Awesome Online Learning Games for Articulate Storyline [Infographic]
SEPTEMBER 15, 2016
billion USD mark by 2020, up from 1.65 Nowadays many organizations are using game-based learning to meet their training needs. According to a report published by MarketsandMarkets, the global market for a gamified solution is expected to touch the 11.1
How are You Developing Board-Ready Female Leaders?
FEBRUARY 6, 2017
According to 2020 Women on Boards, a national campaign focused on increasing the percentage of women on U.S. company boards to 20 percent by 2020, last year, women held 18.8
Leaders Who Listen and Learn A Quick Fix to Strengthening Team Development and Growth
MARCH 21, 2017
According to a recent study by SAP SuccessFactors and Oxford Economics, “Leaders 2020,” companies that cultivate a diverse workforce and take a broad range of employee perspectives into account are better poised to succeed in a global economy – and keep employees happy and engaged. To discover how your organization compares to “Digital Winners” and others in your industry, region, function, and company size, take the Leaders 2020 Benchmarking Survey here.
Can VR make learning viral?
JUNE 17, 2016
billion in 2020. The value of the AR/VR market is expected to reach USD 150 billion in 2020, and there will be 30,000,000 dedicated devices in the US and EU in 2018. Sensory, stimulating, and sticky – that’s how learners would want their learning to be.
Immersive Learning, VR, AR, MR
DECEMBER 18, 2016
I see it by 2020, taking control of the immersive learning market. I still see the MR angle rather than just AR or VR as the entity for immersive learning market share (as in highest by 2020). By 2020. . These past few days, I’ve delayed writing this post.