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The Open Screen Project – Will It Succeed?

Upside Learning

This is an outcome of the Adobe initiated Open Screen Project , which was started a couple of years back. The Open Screen Project was started to help create a singular experience on multiple devices (using Flash) be it Computers, Mobiles, TV or Game consoles. Here’s a whole bunch of CEOs praising the Open Screen Project.

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Adobe AIR & Flash Player 10.1– How it Can Benefit Mobile Learning

Upside Learning

On Feb 15, 2010, at Mobile World Congress 2010, Adobe announced Adobe AIR for mobile devices, a consistent runtime for standalone applications which is an outcome of Adobe initiated Open-Screen project. Apart from AIR app, the same code and assets in any AIR app can further be used to deliver a mobile browser version using Flash Player 10.1.

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Publishing Adobe Captivate Projects: SWF, HTML5, or Both?

The Logical Blog by IconLogic

by Kevin Siegel      If you attend our  Adobe Captivate Beginner class , you will learn how to publish projects as SWF (for desktop users) and HTML5 (for mobile users).  Lessons published as HTML5 play on any computer or mobile device that supports HTML5, including the Apple mobile devices.

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Cloud Revolution: 5 Publishing Transformations

Integranxt

The digital movement in publishing began as far back as 1971, when Project Gutenberg was founded to “encourage the creation and distribution of e-books.” The digital revolution picked up steam in the 2000s with the launch of eReaders by some of the largest tech giants, such as Amazon, Apple, Google, and Sony.

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15 Authoring Tools For mEnabling Your eLearning For iPads

Upside Learning

Captivate Version 6. Here’s a good, low-cost option for quick conversion of your existing Captivate-based projects for tablets. This is a free eBook authoring application by Apple for iPad. Impatica for PowerPoint Version 5. with a standard web browser. iBooks Author. Build once and deliver everywhere.

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Dev Corner - Building a Mobile App with Adobe Air, Project GoGoCast

TechSmith Camtasia

You will need to sign up as an Apple iOS Developer in order to develop with Adobe Air. You will need to get two items setup with Apple to publish your app. All the code in Project GoGoCast is identical for the iOS and Android version. Our prototype version of the app does a few things easily: Login to Screencast.com.

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Chad Udell on Tools for Mobile Development (#ASTDLN)

Learning Visions

Chad Udell (@visualrinse) of Float Learning is doing a quick rundown of tools he uses to help design, manage and build mobile projects. Project management tools like basecamp, assembla [link]. Fieldtest - web based tool to create fast mobile prototypes. Dreamweaver has this stuff built in for the newer versions.

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