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VR Innovation

CHRP-INDIA

Virtual Reality (VR) had completely transformed the way important business functions like marketing and training are conducted. Virtual reality solutions can incorporate other senses like touch, taste or even smell to drive a better degree of high impact in the sensory perception of the virtual world.

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The Advantages and Potential of Virtual Reality: Test Your Knowledge!

KnowledgeOne

Do you know the advantages of virtual reality (VR) for training professionals? Of all the high-fidelity simulation technologies, VR is by far the most powerful in convincing the user’s brain that they are actually in a world of its own and in generating sensations and emotions as intense as those experienced in a real-world setting.

Scanning 119
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Getting Ready for the Next Disruptions in Training and Education

Learningtogo

What will be the next truly disruptive innovation for the learning profession? What Is “Disruptive Innovation?”. Futurist Eric Haseltine says any one of four conditions can usher in a disruptive innovation: The invention of a new instrument. A radical idea (One day we’ll be able to map and “read” the brain).

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5 points on VR in medical education

KnowledgeOne

Virtual reality appears to be the chosen technology of the future to ensure the acquisition of a wide range of practical and experiential learning necessary for these professionals’ initial and ongoing training. Here are five points that will shed light on the potential of VR for medical education. Presence promotes immersion.

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Accelerated Learning: Where Does It Fit In? | Social Learning Blog

Dashe & Thomson

Social Learning Blog Training and Performance Improvement in the Real World Home About Bios Subscribe to RSS Accelerated Learning: Where Does It Fit In? I always thought that program was extremely innovative. It allowed the students to interact with the works of art in their own way. Properly d.

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Virtual reality for pain management

KnowledgeOne

Virtual Reality (VR) is a fascinating technology that allows the user to be transported into a synthetic world they perceive as real and in which they can move and interact. The impressive potential of VR goes far beyond entertainment. VR: the ultimate immersive technology. ” The first is immersion and the second is presence.

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Gamification 2.0: Shaping the Future of Education through Interactive Learning

Hurix Digital

The Science behind Playing and Learning Did you know that learning and gaming activate different areas of the brain, engaging distinct cognitive processes and emotional responses? Learning: Cognitive Engagement and Neural Activation When we learn something new, two main parts of our brain get busy.