article thumbnail

L&D Trends, Time Estimates: ID and eLearning Links 3/2/2021

Experiencing eLearning

Because the questions have been updated, these numbers aren’t really directly comparable to past versions of this study. “Partial engagement” includes some interactions, but not simulations. If you’re relying on social networks to serve you up the content you want to read – you’re not in control. Not really.

article thumbnail

5 Training Delivery Methods You Can Leverage to Engage Modern Learners

Infopro Learning

Many organizations are looking for alternatives to instructor-led sessions that allow for social learning. This instructional design method is highly engaging because it provides a social experience where learners can engage through discussions and activities. This is much like a virtual version of role-playing.

Methods 419
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Game Design, ChatGPT Prompts: ID Links 6/6/23

Experiencing eLearning

Some of these have 6 options, which is too many for a branching scenario, but a smaller version of the model could work. Many of the simulated conversations that we currently build as branching scenarios could be practiced with chatbots like this. I think this could be adapted for branching scenarios.

Games 320
article thumbnail

Adobe Captivate: Say Hello to Version 7

The Logical Blog by IconLogic

Case in point: version 7 of the Captivate software was released today. Easily create simulations and demonstrations that address accessibility standards such as Section 508 and Web Content Accessibility Guidelines 2.0 How long was it between Adobe Captivate 5 and 6? Over the coming weeks, we'll touch on all of these new features.

article thumbnail

Some Shortcomings Around Game/Simulation Research

Kapp Notes

Another question related to serious games and immersive learning simulations: “What are the shortcomings in the scholarship/research around. Serious Games/Immersive Learning Simulations? &#. However, how do you take a game/simulation that uses audio as a critical element of feedback and compare a version with audio and without?

article thumbnail

Virtual Boot-Camp: Games and Learning with the U.S. Military.

Dashe & Thomson

Social Learning Blog Training and Performance Improvement in the Real World Home About Bios Subscribe to RSS Virtual Boot-Camp: Games and Learning with the U.S. Military by Jim on May 19, 2011 in Gaming Theory Think game-based training doesn’t have anything to offer your organization in the way of savings?

article thumbnail

Creating a Natural, Engaging Conversation in Your Simulation or Game

Kapp Notes

June 2003) Social cues in multimedia learning: Role of speaker’s voice. 2003) e-Learning and the Science of Instruction: Proven Guidelines for Consumers and Designers of Multimedia Learning. Pfeiffer: New York, pp. 3] Mayer, R., Mautone, P. Journal of Educational Pscyhology, Vol. Pp 419-425.