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Digital Disruption – Tip #281

Vignettes Learning

October 23rd, 2001. The day the music…lived. A day that will live in infamy. Up until that point, people listened to their favorite tunes on physical media – CDs, cassettes, 8-tracks, and records. And while this date likely didn’t mark… Read More →

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Supporting the shift to becoming a skills-based organization

Elucidat

In 2001, we saw the introduction of the Learning Management System (LMS). Josh Novelle As Senior Director of People Experience and Insights at Warner Music Group, Josh is looking at learning through the lens of the whole employee experience. Avoid panic mode, focus on skilling As economic pressures increase, the spotlight is on spend.

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Nashville Notes: Keynote 2 Shelly Sanchez Terrell

Trivantis

Her charity, ETHOS, received the SAMMS Ministries 2001 Volunteer Group of the Year award for the creation of a spoken word and music program for homeless children. The 2015 Lectora User Conference will take place at the new Music City Center in Nashville, Tennessee, April 29 – 30.

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Transform your PowerPoint into a PowerCast using Camtasia!

TechSmith Camtasia

For example, here are a few research findings – The integration of educational video, aligned with lesson objectives, is a way to get students interested and motivated about their subject matter (O’Hagan, 2001). Teacher created PowerPoint presentations are easy to create and can be aligned to content lesson standards and objectives.

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Noughties. but nice

Learning with e's

The music industry must be rubbing its hands with glee. First appearing in 2001, the iPod series is now the most successful digital audio player in history with over 220 million worldwide sales at the time of writing. YouTube: Freaking out, spoofing, parodies, pirated music videos and plenty of dross - that's YouTube for you.

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Alternate Reality Games Part 1 – A Good Fit for L&D?

Janet Clarey

Back then (and today still) they were used to promote movies, video games and music. 2009) Storytelling in new media: The case of alternate reality games, 2001-2009. ARG stands for alternate reality game (not to be confused with augmented reality). ARGs have been around for ten years. Retrieved December 21, 2011 from [link].

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The E-Learning Slug Awards

eLearning 24-7

I had a system in 2001 that had ad-hoc and was in the cloud BTW, but anyway, if it was around in at least 2001, you should have it. . Can you think of an ad whose tagline or musical theme – you can recall immediately? Ad-hoc reporting. My Mobile, Your Mobile. I know I have a few. Repetition.

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