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Digitec’s Jack McGrath Interviewed by Industry Expert Craig Weiss

Association eLearning

Weiss posed interesting questions regarding trends and challenges facing eLearning and learning management technologies. Game-based Learning – simulations, virtual worlds and augmented reality. Content Authoring Tools – desktop application vs. cloud-based. Amy received a B.A. from Rollins College and an A.A. Tweet This!

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What’s Next for Learning & Technology – Resources Shared at #eLGuild

David Kelly

On February 15, I had the pleasure of delivering a session during the eLearning Guild’s Future of Learning Summit exploring the evolving world of the learning professional. Responsive eLearning Design – Why It Matters by James Rasmussen. Augmented and Virtual Reality. My Top 5 Educational Augmented Reality Apps.

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Mobile Learning Trends

Instancy

Educational, training institutions and eLearning content publishers must adapt themselves to the new technological landscape in order to keep their courses and learning materials relevant to today’s learners. Mobile Learning Favors Micro Learning Micro learning has become a core concept in modern eLearning design.

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A Look Ahead: The Now and Next of Learning and Technology – Resources Shared at #LSCon

David Kelly

Responsive eLearning Design – Why It Matters by James Rasmussen. Augmented and Virtual Reality. Augmented Reality in eLearning by Nicholas Filler. Augmented Reality: Enabling Learning Through Rich Context by John Hagel and John Seely Brown. My Top 5 Educational Augmented Reality Apps.

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What’s Next for Learning & Technology – Resources Shared at #LTSF17

David Kelly

Responsive eLearning Design – Why It Matters by James Rasmussen. Could Game-Based Learning be a Game-Changer in eLearning? Augmented and Virtual Reality. Augmented Reality in eLearning by Nicholas Filler. Augmented Reality: Enabling Learning Through Rich Context by John Hagel and John Seely Brown.

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What’s Next for Learning, Technology, and Our Profession – Resources Shared at #ATDTK

David Kelly

Responsive eLearning Design – Why It Matters by James Rasmussen. Augmented and Virtual Reality. Augmented Reality in eLearning by Nicholas Filler. Augmented Reality: Enabling Learning Through Rich Context by John Hagel and John Seely Brown. My Top 5 Educational Augmented Reality Apps.

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Focusing On What’s Next for Learning and Technology – Resources Shared at #FocusOnLearn

David Kelly

Responsive eLearning Design – Why It Matters by James Rasmussen. Augmented and Virtual Reality. Augmented Reality in eLearning by Nicholas Filler. Augmented Reality: Enabling Learning Through Rich Context by John Hagel and John Seely Brown. My Top 5 Educational Augmented Reality Apps.