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The Future of Reading: Augmented Reality Books

Kitaboo

In the last decade, technologies like virtual reality (VR), augmented reality (AR), and artificial intelligence (AI) have redefined the education system. Augmented reality books have facilitated active participation in learners as opposed to the conventional teaching-listening method. Table of Contents I.

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The Impact of Immersive Learning on Knowledge Retention

Hurix Digital

Education is undergoing a dramatic shift with the rise of innovative technologies like augmented reality (AR), virtual reality (VR), simulations, and gamification. How can a technology partner help you design immersive learning? How can a technology partner help you design immersive learning?

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EdTech Apps: Powering K12 Play-Learning

Hurix Digital

K12 EdTech Apps, designed for students from kindergarten to 12th grade, are making a significant impact. Particularly in K12 education, a noteworthy phenomenon has emerged— the widespread success and popularity of engaging apps designed for young learners. Educational apps for kids are no different.

Toys 40
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The Future of Social Media In eLearning: Predictions and Emerging Trends

Hurix Digital

Discussion boards, chat rooms, and messaging apps encourage learners to ask questions, share ideas, and engage in discussion. This way, students can participate actively, ask questions, and receive instant responses, creating a more immersive learning environment. Here are key emerging trends: 1.

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My 2012 Enterprise mLearning Predictions Recap

mLearning Trends

The acceptance of mobile learning within the business community probably won’t happen with much fanfare, it will just happen and be accepted as a “norm” wherein the market no longer asks “should we offer learning to our employees (or partners or customers) via mobile device?” Prediction #3 - Mobile Web vs. Mobile App Debate Intensifies.

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Revolutionize Your Learning with Top Interactive Software Tools

Kitaboo

Types Of Effective Interactive Learning Content Interactive Videos Leverage AI Tools Interactive eTextBooks/ eBooks Gamified Learning Augmented Reality (AR)/ Virtual Reality (VR) III. The platform also provides a downloadable eReader app to provide a quality reading experience to users.

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Tech-Forward Training: Integrating Digital Tools in Workforce Learning

Hurix Digital

For example, Walmart utilizes VR to train over one million associates annually in key protocols like compliance, active shooter incidents, and fire safety in a risk-free virtual environment. For instance, IBM partnered with startup EdCast to develop AI-powered skills intelligence and training recommendations across its global workforce.