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Taxonomy of Learning Theories

E-Learning Provocateur

Academia is teeming with learning theories. It can be quite a challenge for the modern learning professional to identify an appropriate learning theory, draw practical ideas from it, and apply it to their daily work. Which theory do you choose? How does it relate to other theories? Where do you start?

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Cognitive Learning: How to Use It, Benefits and Examples

Academy of Mine

Cognitive Learning Theory is a useful theory for looking at education in a modern way, which focuses not just on the student’s ability to repeat the information they have been taught, but instead asks why and how a student was able to learn, and what their innate mental processes and previous life experiences had to do with that learning.

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What Opportunities are there for Instructional Designers  &  Developers?

Adobe Captivate

Training is now recognised as not only needed in all industries but in some countries, it is mandatory to provide quality training to your employees. It is also vital that you provide training that can be accessed by all employees, including employees that may have accessibility impairments such as vision, hearing or motor skills.

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Cognitive Learning: How to Use It, Benefits and Examples

Academy of Mine

The problem with this style of learning is that it sometimes results in learners memorizing answers solely to complete a course. That’s where Cognitive Learning Theory (CLT) comes into play – by focusing on individuals’ backgrounds and experiences as opposed to just grading for correctness. What is Cognitive Learning Theory?

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Adapting Instructional Design for Remote and Distributed Workforces

Hurix Digital

Post-COVID-19, employees’ reliance on digital technological infrastructure, machine learning, and artificial intelligence increased significantly. As a result, virtual training programs can be very beneficial in providing employees with adequate training, skill development, upskilling, and management support.

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Sneak Peak: My Book on Gamification of Learning and Instruction

Kapp Notes

What is gamification and what does that mean to faculty members, college instructors, instructional designers and other learning and development practitioners. The chapter provides some examples of gamification and parses the term into its component elements. Lucas carefully outlines taxonomy for building game reward structures.

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Flipped learning for talent development: Lessons from the college classroom

CLO Magazine

Based on my research on learning theory, instructional design, design thinking, employee engagement, organizational health and neuroscience, I created the “Wicked Learning Experience Design.”. Teaching is just talking, right?

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