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How Social Networks Can Harness the Power of Weak Ties | Social.

Dashe & Thomson

Here’s how a typical LinkedIn network might look: Your weak ties are smaller circles, not at the center of a cluster I heard more support for the Weak Ties theory while attending a Knowledge Management conference in 2005. Search the blog Popular Latest Comments Tags Web-Based, Instructor-Led, EPSS? It is amazing ho.

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Research to Practice: Games and Simulations

Kapp Notes

The Role of Games and Simulations In Learning. Trainees’ gain higher confidence in applying learning from a training session to their job when the training is simulation game based. in press) A meta-analytic examination of the instructional effectiveness of computer-based simulation games. Reference: Baylor, A. & Kim, Y.

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Quotes and excerpts on the need for Learning 2.0 from the Best of T+D: 2007-2009

ID Reflections

Excerpts from the Best of T+D | 2007 - 2009 Harold Jarche in Skills 2.0 : As knowledge workers, we are like actors--only as good as our last performance. Shaffer in How Computer Games Help Children Learn (quoted by Harold Jarche in T+D) Professionals immeresed in communities of practice have a larger zone of proximal development.

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eLearning Topics

Tony Karrer

this would be down notable dropping topics: games, simulations, knowledge, interactive and blended Karyn Romeis commented: Hmm. 130) Work Skills (26) PWLE (16) Flash Quiz (8) Knowledge Work (40) That's a pretty fair representation of topics that I talk about. Seems so long ago. :) How about 2005 ? eLearning Technology.

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Knowledge and Learning In The News - 10/30/2005

Big Dog, Little Dog

Tag: mindmap. In, Everything Bad Is Good For You , Steven Johnson tries to convince the reader that video games, television and the Internet are good for us, despite critics who talk about "vast Wastelands" and "infantilized societies". Tag: Everything Bad is Good for You. Tag Emotional Intelligence. About mind maps.

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The Power of X – Experiential Learning in Today’s World

Performance Learning Productivity

Learning & Development Roundtable, 2005 Interestingly, two manager actions that came out near the bottom of the Learning & Development Roundtable’s impact list were: Teach a new skill or procedure – which elicits an average performance improvement of 7.7% Workforce readiness depends on more than filling heads with knowledge.

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Multi-Generational Learning in the Workplace

Janet Clarey

The “younger” generation does not have a high level of use of collaborative knowledge creation tools (“2.0”) and don’t adopt radically different patterns of knowledge creation and sharing. My arguments primarily revolve around the knowledge worker - those who work with information. tags: generations learning ).