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#DevLearn 2012: Kapp Presentation Resources

Kapp Notes

Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior. 2011) A meta-analytic examination of the instructional effectiveness of computer-based simulation games.

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TechKnowledge 2012 Presentation Resources

Kapp Notes

Here are my slides from the TechKnowledge 2012 presentation “What Research Tells us about 3D Avatars, Storytelling and Serious games for Learning and Changing Behavior” plus videos and other links that go into more detail based on the topics I discussed. Kapp's ASTD TechKnowledge 2012 Presentation. & Bailenson, J.

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Pick of the Month: July 2012

Jane Hart

Suddenly we had the ability to do a lot of things better, faster, more efficiently and more effectively – and often with higher levels of engagement and enjoyment. Studies) Most corporate training is an example of the “Streetlight Effect.”. “In 2012, the only thing left standing between you and knowledge is your will to learn.”

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LearnNow Morning Session July 25 2012 #ASTDLN

Learning Visions

We power effective performance at every changing moment.” We have to power effective performance at every changing moment. Maggie Martinez, does research on analytics and environment – how receptive is your enterprise to new technologies? Or my blog notes from our LearnNow session in April 2012: [link]. Who owns this?

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12 Ways to Get the Most Out of Your Authoring Tool

Knowing what you need from an eLearning authoring tool can be hard, especially when there are so many options on the market. gomo’s new ebook aims to save you time and hassle by identifying 12 must-have authoring tool features.

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#25 to #11 LMSs of 2012

eLearning 24-7

Next week, 12-12-12, will be #10 to #1 learning management systems for 2012. While their UI is very user friendly, they really haven’t done much in terms of new cool features in 2012. Now in 2012, they overhauled that UI, added some very forward thinking features including digital signatures and are now on the rise.

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Abstracts of Three Meta-Analysis Studies of Serious Games

Kapp Notes

Like any good instructional method, they have to be used intelligently and in conjunction with other instructional elements to be effective for learning. A Meta-Analysis of the Cognitive and Motivational Effects of Serious Games. We used meta-analytic techniques to investigate whether serious games are more effective in.

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