Remove Association Remove Communities of Practice Remove Performance Support Remove Social
article thumbnail

Recommended Reading Summary: A Chapter of “From Practice Fields to Communities of Practice”

Adobe Captivate

Chapter 2: From Practice Fields to Communities of Practice by Sasha Barab and Thomas Duffy (2012). There are a range of opinions and positions within the constructivist and situativity communities regarding even the basic concepts laid out in this text. The setting must be social and collaborative.

article thumbnail

Supporting Work

Clark Quinn

I was thinking about this in terms of the ways in which L&D can support this process, and started noting the ways in which we can help besides courses. I broke it up into two different forms of support: direct, and supporting the associated skills. design social strategy' There are lots of opportunities!

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Social Learning: August Pick of the Posts

Jane Hart

The focus of my August Pick of the Posts is social learning, and these posts all include some great graphics too. In It’s Not About “Doing” Social Jane Bozarth (2 August) shows how Pokemon Go gets it right. Maybe it won’t be on the scale of Pokémon Go —few things ever will be—but this is what “ social learning ” is.

article thumbnail

2024 Trends We’d Like to See

Upside Learning

When it’s about learning, the science tells us to focus on the performance objective, align meaningful practice, guide decisions with predictive models, and illustrate those models in context via examples. With an affordance perspective, you can see that Second Life was about social and immersive 3D (at any scale).

Trends 147
article thumbnail

2024 Learning and Development Trends We’d Like to See

Upside Learning

When it’s about learning, the science tells us to focus on the performance objective, align meaningful practice, guide decisions with predictive models, and illustrate those models in context via examples. With an affordance perspective, you can see that Second Life was about social and immersive 3D (at any scale).

Trends 130
article thumbnail

Starting from scratch

Clark Quinn

I decided to take this on, thinking about an org that was already in operation, with it’s goals, processes, and practices, and what I might do if I were to come in and get it going (with the support of the executive team to do what I thought was right). Again, with a performance strategy focus.

Cognitive 180
article thumbnail

Close the Digital Skills Gap in the Workplace with Technical Training

IT Training Department Blog

They may miss out on opportunities for innovation and growth, as well as face increased costs associated with hiring external talent or training existing employees. It also boosts their confidence in using digital tools and technologies, enabling them to perform their jobs more efficiently.

Digital 113