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Writing books

Clark Quinn

A lot, obviously (7 books, numerous articles, this blog, white papers, …). As another colleague who just published posted some thoughts on what they learned, I realize it may be appropriate to toss out some thoughts on writing books. I know some of the barriers to writing a book, for sure.

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My Top Blog Posts of 2022

Experiencing eLearning

Top 5 new blog posts of 2022. I wrote about 30 new blog posts this year and updated about 20 older posts. These are the top five new blog posts for 2022. This post includes recommendations for people to follow, books to read, and other resources. Top 5 evergreen blog posts and pages by overall views.

Blogging 475
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Storyline Accessibility and Mayer’s Principles

Scissortail's Learning Nest

If you’re not familiar with Mayer’s Principles, this blog post from Digital Learning Institute explains them in a nutshell. For more depth about the research and application of these principles, I encourage you to grab a copy of the books Multimedia Learning and e-Learning and the Science of Instruction. Dyscalculia.)

Slides 104
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My Top 10 Posts for 2020

Experiencing eLearning

I have written over 1100 blog posts since I started this blog in 2006. Here’s my definition, plus examples of common tasks. This was the top post on my blog for many years, and still ranks highest of my instructional design careers series. 30+ Ideas for eLearning Portfolio Samples. Top 5 Evergreen Posts.

Examples 373
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SMEs Shouldn’t Write Branching Scenarios (And What To Do Instead)

Experiencing eLearning

Instructional designers and training managers sometimes ask me, “How do I train SMEs to write better branching scenarios?” I believe SMEs shouldn’t write branching scenarios. Instead, I think we as instructional designers and LXDs should interview the SMEs as part of our analysis, and then we should write it.

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Games, Organizing, & Motivation: ID Links 10/25/22

Experiencing eLearning

I share these links periodically here on my blog. These aren’t learning or training games, but it’s useful to look at games outside of L&D for ideas on game mechanics, look and feel, choice writing, and other elements of games. Examples of games built in Twine, collected by Chapel. Storytelling and CYOA books.

Games 415
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Plain Language for Course Creators: Enhancing Clarity and Engagement

CourseArc

is the Executive Director of Oleb Books. Executive Director, Oleb Books In the fast-paced world of online learning, clear communication is crucial for course creators. Tips to Write for Clarity and Understanding Put information in logical order, with the important details first. by Belo Miguel Cipriani, Ed.D., Avoid jargon.

Cognitive 130