Sat.Oct 08, 2011 - Fri.Oct 14, 2011

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The Complexity Of Learning

Upside Learning

Have been reading about the science of ‘ Complexity ’ recently, and find that many of the aspects described apply equally well to learning. Without doubt, learning is a process that is riddled with complexity – which might the reason we don’t understand it very well. How might ‘complexity’ as a scientific concept affect learning? Especially if you consider learning as a complex adaptive network that is driven by human desire for knowledge (learning) and sociability.

Network 278
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How to create a memorable mini-scenario

Making Change

Often we’re told, “Put this information into a course.” But what happens if we put the information into a job aid instead, and then design mini-scenarios that help learners use the job aid? This approach not only keeps boring blather out of our elearning, it can also make our activities more memorable. Here’s how it could work.

Examples 270
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Develop HTML5 interactions with enhanced Raptivity 6.6

Raptivity

It’s been an exciting time for Raptivity users so far. But then, Raptivity has flexibility and this is certainly not the end. There is always room for improvement and innovation. And so…the new enhanced Raptivity 6.6, has all this and [.].

Raptivity 270
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In games and learning interfaces, strive for an interactive conversation interface

Kapp Notes

Here is some information that I have discussed before but it is worth repeating, as interface and instructional designers, keep in mind this interactive, engaging interface design technique. Research indicates that a conversational style is much more effective for conveying content to learners than a more formal style. In the book, “e-Learning and the Science of Instruction,” Ruth Clark and co-author Richard Mayer report on a number of studies that reinforce the fact that conversational style is

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Experience the Benefit of Fully Trainable AI-Powered Learning Companions

As a training manager looking to amplify your team's results, Knowledge Avatars are the next level. Beyond mere chatbots, Knowledge Avatars are companions, interactive tutors ready to educate the urgent information your team needs to excel in their roles. Knowledge Avatars are versatile and adaptable personal coaches! They can be customized with your company's knowledge via a simple upload of your data.

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Key social learning resources: Part 6 #sociallearning

Jane Hart

Continuing my series of key social learning resources, here is this week’s selection. 1- In Jane Bozarth’s Nuts and Bolts column for Learning Solutions Magazine, this month she provides an excerpt from the eLearning Guild’s Report, Social Media for Learning. After disentangling some of the terms in use, notably “social media”, “social learning”, “social technologies”, “social platforms”, etc, she writes: “Learning practit

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Instructional Design for Mobile Learning #id4mlearning

Learning Visions

These are my live blogged notes from a webinar today with Float Learning: Instructional Design for Mobile #id4mlearning. Advance apologies for typos or incoherence… Brought to us today by: Adam Bockler, Float Gary Woodill, Sr. Analyst at Float @gwoodill Jeff Tillet mLearning Strategist and Evangelist at Float (formerly ID at T-mobile) @mojotillett Chad Udell at Float @visualrinse www.floatlearning.com 18 month old company with focus on mobile.

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Design e-Learning Like a Game Developer: Provide Incentives for Good Work

Kapp Notes

You do something great in a game, you get rewarded. In fact, you even get rewarded if you do something simple like bump into a gold coin. If you bump into it, you collect the coin and eventually you’ve bumped into or walked through enough gold coins to purchase something. Games provide incentives for doing what they want you to do. The search for gold coins, for example, encourages the player to explore the environment and learn more about the game-space in which they are playing.

Games 192
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An Augmented Reality Future

Upside Learning

Every now and again, I’m blown away by the imaginative apps I see in the iOS App Store, as did this one: Ghost Guitar. The app utilizes the iPhone or iPad 2’s front-facing camera to track your hands. You strum with your right hand and fret chords with the left. Quite a simple mechanic that has been exceedingly well-implemented. The use of augmented reality as an interface has mostly been gimmicky.

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Live Training vs. eLearning: Which is Better?

The Logical Blog by IconLogic

by Jennie Ruby. I felt like a video star the other day. Well, at least in a tiny little way. I taught a class a few years ago on upgrading to Windows Vista and Office 2007. It was for a fairly large organization. The section of the class I taught had an attendance of about 40 people, and they had several more sessions scheduled. But I didn't teach them--at least not in person.

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The Ultimate Guide to Monetizing Customer Learning

Every decision that goes into your learning monetization strategy matters for your organization’s bottom line. Our research has shown a clear correlation between high program maturity (and ROI!) and choosing the right monetization strategy. This eBook contains clear, actionable ways to approach packaging and pricing models that will help your association grow revenue, improve profitability, and drive expansion into new markets.

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Raptivity 6.6 Enhanced Element Collection Management

Vikas Joshi on Interactive Learning

When a product evolves from one generation to the next, many things get better - sometimes to a point where you find it hard to imagine how they had been before. I am having one of those moments with Raptivity right now. One recently implemented feature of Raptivity 6.6 has got me thinking. It is the Enhanced Element Collection Management functionality.

Raptivity 184
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In Defense of the Term “Gamification” as used by Learning Professionals

Kapp Notes

Recently, on one of my blog postings Design e-Learning Like a Game Developer: Provide Incentives for Good Work , I received a response related to the fact that “gamification” is the easy-way-out and that we need to be careful about extrinsic motivation, that I was not correct in my posting about the use of extrinsic motivation. To gain the full context, read the comments on the posting listed above and then come back and read this post.

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Musings on Memory Engineering to Aid Learning Retention

Dashe & Thomson

In my search for something to write about this month I stumbled upon an article in Wired magazine entitled “ Clive Thompson on Memory Engineering.” The gist of it is that a new service called 4SquareAnd7YearsAgo will summarize and e-mail your Foursquare “check-ins” from one year ago, resulting in, as Thompson calls it, “a curiously powerful daily jolt of reminiscence.”.

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Adobe Captivate 5.5: Resizing is a Snap, But Watch Your Anchor

The Logical Blog by IconLogic

by Kevin Siegel. In the image below, I've drawn two objects on a Captivate slide. Clearly the object on the left is much larger than the one on the right. I'd like both objects to be the same size. In fact, I'd like the smaller object to grow larger to match the size of the object at the left. While it might be tempting to delete the image on the right and simply duplicate the existing object, there is a little-used option in Captivate that I'd like to share.

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Modernizing Hiring: The Rise of Contingent Recruitment in 2024

The job market is changing fast, and to stay ahead, your hiring strategy needs to be flexible. With recent economic shifts, more companies are turning to contingent workers for their adaptability and cost savings. In fact, 32% of businesses are already prioritizing contingent over traditional full-time positions. Curious to learn more? In our new guide, you'll discover: The major benefits of incorporating contingent workers into your team.

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Make e-Learning work: Outcome learning (5): the learners perspective

Challenge to Learn

One of the most valuable things that internet, e-learning and social media have brought us, is that you can learn what you want, how you want, where you want and with whom you want. Learning has shifted from push to pull. Not the teacher or the developer is in control but the learner is. I my view the (e)Learning community is still adapting to this new paradigm.

Learner 167
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Potential of Instructional Games: Uncharted and Civilization

Kapp Notes

We are at an interesting cross-roads in terms of educational game development, we really haven’t had engaging, imagination capturing titles like the golden years of “Where in the World is Carmen Sandiego or Oregon Trail” which were blockbuster educational games. We haven’t had a block buster learning game in quite some while.

Games 160
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Vale Jobs

Clark Quinn

My first job out of college was designing and programming educational computer games. I had to do the TRS-80 Model I before I got to work on an Apple ][, but I finally bought a ][e, and sold it to my company shortly thereafter as I headed off to graduate school. I was a grad student in an HCI lab (with Donald Norman, who went on to become an Apple Fellow), and so I was very aware of the Macintosh (I'd coveted a Lisa before that), and bought a Mac II to write my PhD thesis on.

Job 157
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Deep Listening

The Performance Improvement Blog

This is a guest post from Bernard Donkerbrook : The term you used in your last post , "deep listening", in context with employers (bosses mostly) connecting/communicating with employees on a personal level, made a big impact on me because this is such a compelling theme for me in working with clients or mentees at EQmentor.com. I understand that you are making a distinction between "deep listening" and "active listening".

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Quickly Create Personalized Learning Experiences that Work

How can we actively engage learners 24/7, on their level and according to their interests, while respecting their learning styles? It’s not impossible. In this guide: Explore how to transform traditional, one-way videos into two-way interactive learning experiences Understand different types of artificial intelligence (AI), including - Generative vs.

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Apply the “WHY” to Learning

KnowledgeStar

If you want someone to remember and forget keep on doing what you’ve always done as an teacher or professor or instructor. Talk about the WHAT and HOW of whatever you’re trying to get your students to learn. If you really want them to give you some of their precious brainspace to really know about [.].

Learning 127
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Corporate Advisory Meeting on Nov 16th, 17th and 18th

Kapp Notes

The annual CAC meeting where students present to industry professionals is just around the corner. It is that time a year again. Our annual Corporate Advisory Council Conference (CAC) where my instructional technology students and professionals in the field have an opportunity to interact and learn from each other. The students have been working all semester on a mock RFP for e-learning and at the CAC event, they present for 20 minutes and then answer 15 minutes of questions after they have writ

RFP 150
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LMS Low-Cost Webinars Hosted eCommerce Subscriptions

Tony Karrer

I was talking with a startup that has an existing audience and now want to provide a monthly subscription for access to training to this audience. They will only convert a portion of the audience to the new service. The learners will get access to webinars, recorded webinars, videos, and other online content that they will author separately. They don't really have a tech team, so going with a hosted solution that would live at a subdomain would be best, i.e., subscribers would go to: learn.compa

Low Cost 122
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On the Money

E-Learning Provocateur

I had so much fun creating Australia’s Nobel Laureates , I decided to create another simple interactive learning object. This one’s called On the Money and it pays homage to the great people who feature on Australia’s currency: On the Money. Launch the learning object. Download the files. This time I used Adobe Captivate 5.5. I’m still getting used to it, but I see the residual rollover effects have been fixed.

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20 Common Mistakes Made by Inexperienced Project Managers

You’ve read the PMBOK® Guide several times, taken the certification exam for project managers, passed, and you are now a PMP®. So why do you keep making rookie mistakes? This whitepaper shows 20 of the most common mistakes that young or inexperienced project managers make, issues that can cost significant time and money. It's a good starting point for understanding how and why many PMs get themsleves into trouble, and provides guidance on the types of issues that PMs need to understand.

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When are System Simulations Appropriate?

Integrated Learnings

By Dean Hawkinson. System simulations, created using software such as Adobe Captivate, serve several purposes when used in eLearning. They are a great way to learn system navigation without using the actual system. You can create simulations in several different ways, depending on the type of interaction you are looking for in your course. Types of Simulations.

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Books with Soundtracks?!

KnowledgeStar

I am always looking for new and potentially useful technologies that I might transfer to improve the learning experience. Here’s another I found today. Soundtracks for books … The questions, to which books or textbooks would you add a soundtrack to enhance the learning experience and further enable the learning process? Since I’ve never had [.].

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Digitec Interactive Named to Top 20 LMS Companies Watch List

Association eLearning

'Training Industry, Inc. selected Digitec Interactive for inclusion in its Top 20 LMS Companies Watch List directory for the best-in-class Learning Management System, Knowledge Direct, for the 2nd consecutive year. This is a great honor and Digitec is very proud to be named an “up and coming leader in the learning portal market” by Training Industry, Inc.

LMS 100
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On the Money

E-Learning Provocateur

I had so much fun creating Australia’s Nobel Laureates , I decided to create another simple interactive learning object. This one’s called On the Money and it pays homage to the great people who feature on Australia’s currency: On the Money. Launch the learning object. Download the files. This time I used Adobe Captivate 5.5. I’m still getting used to it, but I see the residual rollover effects have been fixed.

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11 Tips to Drive Learning Content Consumption

Unlock the full potential of your educational initiatives with the 11 Tips to Drive Learning Content Consumption eBook. You’ll uncover: Why measure content consumption rather than (or in addition to) completion rates and member satisfaction? What are some proven tactics to create quality learner content and raise your content consumption rates? Discover the secrets from leading experts in the field, distilled into practical tips that promise to elevate the quality of your educational offerings,

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Tune in to the Forge Live, October 13, 2pm EST

TechSmith Camtasia

It's that time again! Tune in on October 13 at 2pm EST here on the blog to watch the October episode of The Forge live and join our chat room (you may have to refresh your web browser at 2pm). We have an all-star line-up including: Tom Johnson -Technical Communicator and author of I'd Rather Be Writing (that's Tom pictured on the right). Dan Nunez is back.

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The new Adobe Captivate forum

Adobe Captivate

Our community has embraced social media with gusto, and in the last year this has presented some interesting challenges- for one, the number of forums and sites discussing Captivate related threads have multiplied. While this allowed our users to seek answers in the forum they felt most comfortable in, it also meant that you were [.].

Forum 92
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Permission to fail

Learning with e's

Playing Angry Birds earlier today made me realise afresh that one of the key strengths of games based learning is the freedom to fail. Games offer a psychologically safe environment within which to learn new things. There are no sanctions for failing - but there is the chance to try again and try again. As with real life, you don't always get it right, but you then have the option to learn from your mistakes, and improve your skills, or fail to learn, and make the same mistakes all over.

License 91