article thumbnail

The Lonely eLearner: Creating Social Learning Anchors | Social.

Dashe & Thomson

The gist of it was that even though we have an enormous amount of tools available to enable social learning across far reaching boundaries, the self-study type of eLearning seen in so many workplaces today can potentially cut learners off from any type of social interaction during the course of the learning.

article thumbnail

Kirkpatrick Revisited | Social Learning Blog

Dashe & Thomson

with a post-test to measure learning for the entire program. Case studies, exercises, and simulations can be part of a continuum linking Levels 1, 2, and 3. View all posts by Barbara → ← Brain Rules for Learning: Who Knew? Who’s Building the Social Learning Roads? Level 3: Behavior. We All Did.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Embracing Innovation in Learning | Social Learning Blog

Dashe & Thomson

Trust me…trying to train folks on a software package that they will neither need nor use is an exercise in frustration for everyone involved, not to mention a waste of time and money. View all posts by Andrea → ← Who’s Building the Social Learning Roads? It was for their own good after all. Properly d.

article thumbnail

21 Brilliant Resources for Up-skilling Learning Designers (for the Informal & Social Learning Age)

Learnnovators

This means leveraging new technologies to deliver non-traditional instruction.”- THE JOURNEY: We, like many out there, are of the view that, though most learning designers possess good levels of skills around the traditional training (formal learning) area, their skill levels fall short around the informal or social learning areas.

article thumbnail

Social play can be Social Learning

Ideaon

I have been asked a half-dozen times about my thoughts on Social Learning within corporations. At work we do use social tools such as Skype, Yahoo Messenger and YouTube for learning purposes. This makes me wonder whether everyone is classifying social learning as social playing.

article thumbnail

The Future of eLearning: How Gamification is Changing the Game

Kalisa Young

E-learning, on the other hand, is the use of electronic technologies, such as computers and mobile devices, to deliver educational content and facilitate learning. Gamification in e-learning combines these two concepts to create a more interactive and enjoyable learning experience.

article thumbnail

Driving Healthcare L&D in 2023: Strategies for Success

Infopro Learning

With the help of technology, various tools and resources are available to support and enhance the learning and development of healthcare employees. As a result, healthcare training is also evolving innovatively to meet the needs of emerging healthcare providers, thanks to technology. Million by 2029.