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How Gagné’s Nine Events of Instruction Can Make Your Online Courses Better

CourseArc

For example: Create “recap” modules to review information, develop interactive scenarios that integrate concepts from previous lessons, or link character-based stories in your new content to events from stories used in past lessons to create a narrative that advances in complexity with the lessons being explained.

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Top 5 K–12 EdTech Solution Companies in 2023

Hurix Digital

With its dynamic content library containing over 2500 video-based lessons curated by subject matter experts, Hurix Digital boosts understanding of abstract and complex science and math concepts. Founded by Amir Nathoo, Nick Grandy, and Mikhail Seregine in 2015, Outschool, Inc. Outschool, Inc.

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Top 11 EdTech Companies in India – EdTech Excellence

Hurix Digital

It launched as a YouTube channel in 2010 and pivoted into a full-fledged platform in 2015. Today, the Unacademy app boasts over 1 million video lessons across a wide range of over 60 plus cross-sector entrance tests such as CAT, pre-medical, UPSC, banking, CA, CAPF, UPSC, and CLAT. The platform’s boot camps are also popular.

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Why we learn more at play ? gamification and rewards for learning

Ed App

According to Harvard University’s Project Zero study on the ‘Pedagogy of Play,’ playful learning is characterised by choice, wonder and delight. Towards a Pedagogy of Play: A Project Zero Working Paper. Jenn Choi (2015). Quartz 17 September 17 2015; available online [link] , retrieved 27 May, 2020. . Ben Mardell et al.

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Why we learn more at play ? gamification and rewards for learning

Ed App

According to Harvard University’s Project Zero study on the ‘Pedagogy of Play,’ playful learning is characterised by choice, wonder and delight. Towards a Pedagogy of Play: A Project Zero Working Paper. Jenn Choi (2015). Quartz 17 September 17 2015; available online [link] , retrieved 27 May, 2020. . Ben Mardell et al.

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Are Online Courses as Effective as In-Person Education?

CourseArc

A 2015 survey by Babson Survey Research Group found that online students grew by nearly 4% over the previous year. Dissemination – Lessons can reach well beyond the confines of a classroom, campus, or training center. Comparing the effectiveness of eLearning against its in-person peer poses a challenge.

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Video for learning: Today and tomorrow

Learning with e's

We recorded micro-teaches - usually a 10 minute lesson - and then played back the footage to the students so they could see and hear themselves and learn from the experience. Video plays an important role in all of these alternative modes of learning experience (Brame, 2015) and will continue to do so with future developments.

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