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LC Big Question: How Do We Keep Up?

Upside Learning

This month’s Big Question on Learning Circuits Blog seeks to understand how we are keeping up with the increasingly complex tools and technologies landscape. I reflect on this question from an organization perspective as opposed to an individual’s perspective. Here’s what we are doing in our organization: 1.

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eLearning Cyclops: One More Thing to Add - Big Question #LCBQ

eLearning Cyclops

One More Thing to Add - Big Question #LCBQ. Before the month of May ends I want to add one more thing to my response to the May Big Question -#LCBQ. on the LMS and/or intranet - again providing direct links. In fact, getting announcements in their meetings is big plus. It's The Big Question #LCBQ.

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eLearning: Top Posts of 2009 - Upside Learning Blog

Upside Learning

Top 8 Reasons Why Training Providers Are Adopting eLearning. Augmented Reality in Learning. Related posts: The Big Question - What I Learned About Learning in 2009 eLearning Outsourcing: Training Companies Turn to eLearning for Survival & Growth Skill-Pill: Just-in-Time Mobile Learning. eLearning Outsourcing.

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eLearning Cyclops: My Big Question Response - Predictions for My.

eLearning Cyclops

My Big Question Response - Predictions for My 2011 #LCBQ. So, here is my response to the Learning Circuits Big Question , which asks to be more focused on our challenges, plans and predictions. I have already begun providing training for our external customers, including developing educational games and software demos.

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15 Web Accessibility Testing Tools and Their Testing Capabilities

Hurix Digital

However, despite the great strides that we have made, web accessibility still remains a big question. ACTF aDesigner ACTF aDesigner is a free disability simulator that provides a simulation of how web pages would be rendered for users with visual impairments.

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Reality Meets VR, AR, and New Learning Technologies

JCA Solutions

Your learners are ready for the benefits of Virtual Reality , Augmented Reality , and other new learning technologies in their learning. The question is, are you? Essentially, Virtual Reality (VR) is computer generated simulations that incorporate your senses more fully. Augmented Reality.

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Top 10 eLearning Predictions 2011 #LCBQ

Tony Karrer

This month's #LCBQ is the first with the Big Question Thought Leaders. Lots of discussion and debate around interesting questions for eLearning professionals. Situated learning (learning within context in a community of practice) grows thanks to augmented mobile reality. I'm hoping that others will join the effort.