Thu.Jun 16, 2011

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Resources from CSTD Webinar

Kapp Notes

Here are my slides and some resources I discussed during me presentation. Thanks everyone for attending. Hope everyone got some useful information for designing games and simulations for learning. The Role of Games and Simulations in Learning. View more presentations from Karl Kapp. 1.  An experience as an avatar can change a person’s real life perceptions. Reference: Yee, N., & Bailenson, J.N.

Making the most of Informal Learning

Jane Hart

Tweet. Tomorrow I am going to be chairing an all-day event in Bristol for the eLearning Network, called Making the most of Informal Learning. Here’s a brief overview of the event: “We know how important informal learning is in the workplace, but how do we encourage it? We know there are many free and low-cost tools that can help, but which should you be using?

What is a Scrum and How is it Related to ISD?

Kapp Notes

A Scrum is agile development methodology for working with complex, unpredictable projects using an iterative approach. Scrum is usually associated with large scale software development projects and is used by many large massively multiplayer online game development companies to update and maintain their products. But elements can be used for the ISD project (or all of it if its a large enough project). Below is a great video on Scrum if you don’t want to read all this stuff. The Product Owner represents the business or the client, they are the voice of the customer. Design

Teams 30

The Battle of Stories – Instructional Design Approach

Vignettes Learning

Synthesis For stories to really be effective and serve their purposes, of imparting lessons that the learners need to learn, we also need to identify the strongest ideas or stories that we want to change or “battle” with. Finding the impact stories and slogans is a great starting point in gathering what we need to know regarding the ideas that we want to change. This is their story.

Ideas 20

How to Create a Customer Training Strategy

Want to develop an effective customer training strategy for your organization? Download this guide to learn some simple steps you can follow to set your team up for success. Click to download.

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Employee Orientation vs. Onboarding: How to Capitalize On the Difference

Mindflash

When did new employee orientation become onboarding? I’m not sure, but the concept has taken hold to describe a more comprehensive process than sitting an employee down on day one to fill out I-9 and W-4 forms. Dictionary.com and Webster don’t recognizing onboarding as a word so I resorted to less traditional sources to hunt down a definition. Streamline your forms.

Four Task Management Tips to Increase your Productivity

CLO Magazine

Previously, we examined multitasking , uncovering the fact that the human brain cannot perform two tasks at the exact same time. The origin of the term “multitasking” is in reference to a computer’s ability to simultaneously complete multiple tasks.) The article recommends that focus be on effective task management rather than multitasking. This means toggling between tasks while still maintaining high levels of productivity. Research indicates that we can effectively train our brain to switch between tasks. The ability to efficiently manage your time will help you become a better task manager.

Brain 11

Why Every Great Workplace Needs a ‘Classroom’ Environment

Mindflash

Picture this – a classroom that provides real time education, uses actual workplace events to learn from and requires on-the-spot thinking. What would you pay for your employees to be part of this kind of learning experience? Work and the workplace are our new classroom. Commit to a weekly/monthly feedback and performance review meeting with each employee to guide and coach the learning.

Keep on Learning, Big Blue

CLO Magazine

IBM turned 100 today. That’s a rare feat for a company, and not just in today’s rapid-fire business environment. In his best-seller “Built to Last,” Jim Collins noted that only 71 of the companies on the original Fortune 500 list still hold a place today. MIT professor Peter Senge says the average life of a company is 30 years. Not life on the Fortune list, mind you, but life as in birth through death. The company’s tech prowess remains high. Remember the story of Watson, IBM’s supercomputer that earlier this year beat the all-time champs of Jeopardy at their own game ?

CLO 4

Take Charge of your eLearning environment

Learn how to maximize the impact of your learning by aligning to the goals of your organization, how to establish a learning culture with gamification including leaderboards and badges. Discover a learning content management system that is both powerful and easy to configure and manage.

“What’s Up with the Kids These Days?" - Keys to Managing Your Millennial Employees

OpenSesame

For the first time in history, four generations are present in the workplace. Each has their own skill set, communication styles and values which inevitably clash and create a challenging dynamic for traditionalists, boomers, generation X-ers, and millennials alike. Creating eLearning Courses

At The Brain Gym

KnowledgeStar

Like I said, in this new global hyper-competitive digital economy, only the companies with the highest Corporate IQ will win. Brain Gym might just be the new espresso maker of the next decade. Brain Education Learning

Madison, WI. Ground Zero For Games & Research Review – GLS

Web Courseworks

I attended the GLS conference yesterday and was most impressed by the caliber of attendee and the fabulous posters depicting the best and the brightest game/research projects going on. This link will take you to a photo montage of the poster event which quickly and visually displays high quality game development projects (mostly related to [.]. eLearning conferences

Promises and Pitfalls of Gameful Design

Usable Learning

Quick post to point to this fabulousness from Sebastian Deterding  (via @bertbates ): Don’t Play Games With Me! Promises and Pitfalls of Gameful Design. View more presentations from Sebastian Deterding.

Transform Your Video Strategy for Enterprise Learning & Communication

We sat down with Tom Clancy, former CLO of EMC, to discuss the role of video in the future of enterprise learning and communication.

Madison, WI. Ground Zero For Games & Research Review - GLS

Web Courseworks

I attended the GLS conference yesterday and was most impressed by the caliber of attendee and the fabulous posters depicting the best and the brightest game/research projects going on. This link will take you to a photo montage of the poster event which quickly and visually displays high quality game development projects (mostly related to education). Most projects also had a research mission. Bravo GLS.