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Andragogy vs Pedagogy

Clark Quinn

Asked about why I used the word pedagogy instead of andragogy, I think it’s worth elaborating (since I already had in my reply ;) and sharing. So here’s my analysis of andragogy vs pedagogy. “Only two things wrong in education these days, the curriculum and the pedagogy, other than that we’re fine.”

Pedagogy 325
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Maker pedagogy

Learning with e's

More and more teachers are beginning to realise that creating environments and possibilities where students make things is a very powerful pedagogy. American educator Jackie Gerstein makes some important observations about how teachers can change their perspectives and embrace maker pedagogy. Unported License.

Pedagogy 107
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eLearning Glossary: Definitions for the Most Commonly Used Terms

Association eLearning

If a customer service agent has had to sit through dry lecture videos that were filmed ten years ago, which are now online, that may be their image of eLearning.” ILT- Instructor led training or traditional classroom training or instruction. Pedagogy- The art or practice of teaching. Had your fill of alphabet soup?

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The Benefits of Interactive Whiteboard Integration In Classroom

Kitaboo

Paving the way for cohesive learning, these smart boards are widely being adopted in classrooms worldwide. In fact, many educators believe integrating and optimizing an interactive whiteboard in a classroom is the best way to digitize lessons. The optimization of digital whiteboards in a classroom facilitates precisely that.

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Innovative K-12 Digital Content for Modern Learning Platforms

Kitaboo

Adoption of such content within modern learning platforms enhances classroom engagement and amplifies holistic, personalized, and student-centered learning experiences. This is where digital learning platforms are at the forefront, leveraging technology to expand learning opportunities beyond classrooms.

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Game-Based Learning in Education: Best Practices for Integrating Games into K-12 Classroom Instruction

Hurix Digital

The 21 st century has seen a rise in game-based learning in education, thanks to encouraging results from classroom gamification. However, educators should be selective about the digital learning games they incorporate into their classrooms. The game may be a standalone tool, though it aligns with the classroom curriculum.

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Best Practices for Effective Online Course Development

Hurix Digital

Pedagogy has since long been an overly debated subject. At first, its arguments were limited to what happened in the classroom as a result of student-teacher interaction. The phenomenon of digitalization has arguably gifted pedagogy its greatest strength, i.e., online learning.

Online 69