Gamification in eLearning
Tesseract Learning
AUGUST 10, 2020
Design elements such as points, badges, trophies, customization, leader boards, levels, progress tracking etc., Scores: Scores indicate the learners’ performance level and also instill a sense of accomplishment in them. Journal of Computer Science , 11 (12), 1108-1117. borrowed from games are used to gamify eLearning.
Let's personalize your content