Definition of an E-Learning Curve – Bloom’s Taxonomy

The E-Learning Curve

Continue Reading → The post Definition of an E-Learning Curve – Bloom’s Taxonomy appeared first on E-Learning Curve Blog. e-learning affective domain Bloom's Rose bloom's taxonomy cogitive domain elearning curve learning curve psychomotor domainA colleague recently asked me "So, what's this 'e-learning curve' that you name your blog after, Michael?"

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Definition of an E-Learning Curve – Bloom’s Taxonomy

The E-Learning Curve

Definition of an E-Learning Curve – Bloom’s Taxonomy is a post from: E-Learning Curve Blog. Tags: e-learning affective domain Bloom's Rose bloom's taxonomy cogitive domain elearning curve learning curve psychomotor domain A colleague recently asked me "What is an e-learning curve?"

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Playing with the Definition of “Game Thinking” for Instructional Designers

Kapp Notes

Here are some thoughts I’ve had about the definition this morning. Any comments, what do you think about the definition, on point or off? Soon I will be presenting at the ASTD International Conference in Washington, DC.

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Manufacturing Council Releases Competency Definitions

CLO Magazine

The detailed MSSC Work Standards provide the industry definitions, organizational taxonomy, syntax and nomenclature to describe the critical work functions, key activities and performance indicators for manufacturing and logistics. A common language between industry and education can help prepare individuals with the skills needed for the workforce. Alexandria, Va.

Bloom’s Digital Taxonomy: Examples from the Online World

Vikas Joshi on Interactive Learning

Online collaboration between learners is the bedrock of Bloom's Digital Taxonomy. This taxonomy does not specify which collaboration tools and technologies should be used for learning. Knowledge The first stage of Bloom's learning taxonomy deals with remembering - retrieving, recalling or recognizing knowledge from memory. Remembering is when memory is used to produce definitions, facts or lists, or recite or retrieve material.

E-Learning Design Part 5: Learning through Creating (Blooms 21)

CDSM

In an earlier post in this series ( E-Learning Design Part 2: Observable and Measurable Outcomes ), we looked at the influence of Bloom’s taxonomy (1956) on our e-learning. CDSM E-learning Insights Learning Pedagogy Software Bloom's Taxonomy Blooms Blooms 21 E-Learning Design taxonomy

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Nail the Scope: Levels of Learning

Actio Learning

Scroll down for simple definitions of the levels, key descriptive terms, and alignment to Bloom and Marzano. Too many projects go off the rails because there are small misses in scope agreement that lead to issues downstream.

Questioning Gagné and Bloom’s Relevance

Experiencing eLearning

Bloom didn’t have any research for his taxonomy, but I still find it useful for my own planning; I just don’t pretend there’s a research-based argument for classifying a verb as application instead of analysis. Bloom’s Taxonomy. How do you definitely solve an argument like that?

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Folksonomies, memes and misunderstanding

Learning with e's

It was retweeted several times by others and they seemed to like my definition. patparslow didn't like my definition though. Then @3quarks said my definition of folksonomist sounded a little like a 'spin doctor'. Taxonomies are imposed, but folksonomies are democratic.

Use Your Learning Goals to Bring Balance to Your Training Programs 1/3:Knowledge & Comprehension

Learning Wire

Published in 1956, Bloom’s Taxonomy divides learning objectives into six levels. In 1956, their hierarchical models spawned Bloom’s Taxonomy. Bloom’s taxonomy: what are the training challenges? The first level in Bloom’s Taxonomy is knowledge , which involves recognizing facts and remembering them to use at a later date. Knowledge includes citing sources, giving definitions, and naming or identifying facts, terms, or concepts.

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A Fresh Look At Levels of Custom eLearning Solutions

Upside Learning

Every vendor (and client) has a unique definition of levels and they seldom match. The Type corresponds to the level of bloom’s taxonomy that the course is targeting. How much does one hour of Level 2 elearning cost? and what about Level 3?

Learning Goals and Objectives in Course Design

learnWorlds

Many people confuse the definitions of goals and objectives, and often confuse the terms. Bloom’s taxonomy helps understand this natural order. Following this taxonomy is the most surefire way to boost learning to a higher level.

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Motivation is More Important Than Information

Association eLearning

They definitively have the information. If you’re interested in learning more about motivation, I highly recommend the classic study Making Learning Fun: A Taxonomy of Intrinsic Motivations for Learning. I inherited a “blackboard” poster from a friend.

Do they just know it, or can they USE it?

Making Change

You might be familiar with Bloom’s Taxonomy. To make the taxonomy easier to apply, I grabbed my Unsubtle Machete of Oversimplification and in a few whacks reduced the categories to just two: Know activities ask learners to retrieve and maybe categorize or explain information.

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Do they just know it, or can they USE it?

Making Change

You might be familiar with Bloom’s Taxonomy. To make the taxonomy easier to apply, I grabbed my Unsubtle Machete of Oversimplification and in a few whacks reduced the categories to just two: Know activities ask learners to retrieve and maybe categorize or explain information.

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Skills Instructional Designers Should Have

LearnDash

Unsurprisingly, we see that the three most often used design models continue to be ADDIE, Bloom’s Learning Taxonomy, and KirkPatrick’s 4 Levels of Training Evaluation. Instructional design is a robust field that requires constant vigilance to new technology and methodology.

Instructional Design: The Process – 1

Origin Learning

Make the session objectives SMART and conforming to Bloom’s Taxonomy. The technology has revolutionised the world in more ways than can be listed, and one of them definitely is education. Course creation and delivery have come a long way in the past couple of decades.

#DevLearn 2015 Sessions That Impressed

eLearning Cyclops

He discussed the levels of interactivity, Bloom's Taxonomy as it applies to using interactions and he provided great examples. Bianca Woods While I could not attend this session because it coincided with my own session, otherwise it would have definitely been on my list of must attends, I did make it a point to grab her presentation slides off the resource page. I recently returned from the DevLearn 2015 Conference , which is always an incredibly inspiring learning experience.

Games do teach

Clark Quinn

What’s more insidious, as Koreen Olbrish points out in her comment, is that the definition of learning is open. The problem with research, and I welcome more and a taxonomy, is that research tries to whittle things down into minute elements, and games are inherently complex, as are the decisions they’re training.

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New Milestones for LearningHarbinger Blog

Vikas Joshi on Interactive Learning

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Next-generation personalized learning

KnowledgeOne

In the 1980s, Benjamin Bloom — the author of the famous pedagogical model known as Bloom’s taxonomy — noted that learners who received private lessons (alone with a tutor) were more positive and scored higher on exams, and studied for shorter periods of time ( Bloom, 1984 ). definition.

Instructional Design Questions? There’s an App for that! …You need to check it out.

Kapp Notes

My friend and colleague, Connie Malamed (aka The eLearning Coach ) has developed a handy iPhone application that will help you become a better instructional designer making tips, definitions and ideas available right at your finger tips. Some of the definitions include tips and examples.

Unbooks, Informal Learning, and Collaboration: The Age of Questions

ID Reflections

The definition of "unbooks" is similar to that of Informal Learning.

Return on Investment or “ROI”: pie chart in the sky

Challenge to Learn

The first thing to say about this definition is that it has nothing to do with savings—with how much an investor might have had to invest in some other solution. There’s a Big Misconception out there about e-Learning, and its sell-by date has passed this long since.

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Education Programs Prepared With Purpose

Association eLearning

It’s usually easier to create learning offerings for the lower levels of learning, like memorizing a definition. But if you’re trying to teach something more complex, such as problem solving, putting more work into the training can definitely pay off.

11 Differences between a MOOC and an Online Course

ID Reflections

I love this definition of MOOCs by Ignatia Inge deWaard in her e-book, MOOC Yourself: “A MOOC is a non-defined pedagogical format to organize learning /teaching/training on a specific topic in an informal, online, and collaborative way.” Related articles MOOCs: taxonomy of 8 types of MOOC A faculty perspective on OCW and MOOCs Reports from MOOC Research Hub

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How to create an online course in 5 easy steps

Wyzed

By looking at something like Bloom’s Taxonomy, it can give us a way to think about our teaching and a guide to to arrange our content. So the TD;LR of Bloom’s Taxonomy is that it gives us a structure of how to push our learning towards higher levels of thinking.

7 Simple Steps to Write Targeted Learning Objectives

LearnUpon

Bloom’s Taxonomy was developed in 1956, and it’s still applicable today. They don’t know your definition of success or how to fulfill the job requirements. Separate your learning objectives from your online training goals, and class them in the right phase of Bloom’s Taxonomy.

A Conversation with John Deligiannis of mLevel

Kapp Notes

In both cases, I see them as positive developments and trends we are definitely helping drive through our work here at mLevel. The other day I had a great conversation with John Deligiannis.

TCC09: Digital Storytelling in a Web 2.0 World

Experiencing eLearning

While there appears to be general agreement that digital storytelling integrates meaningful stories with media, and characteristics of digital stories have been described, the definition of and purpose for digital storytelling remains somewhat open to interpretation. The Storyteller Tree.

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6 Reasons Why Associations & Nonprofits Need a Digital Archive

Kitaboo

The members of your association are definitely not going to want to browse through the archives on a regular basis. There was a time when offices used to have cabinets piled with papers and files. It wasn’t until the early 2000s that these papers were converted to digital documents.

In a cash, time, and people strapped work environment, how can we develop our own games?

The Learning Circuits

Personally, I’ve adopted Jesse Schell’s definition of a game which suggests that a game is “a problem solving activity, approached with an attitude of fun”. It’s a pretty simplistic definition but it helps me to frame my thinking when it comes to designing a new game.

Top 100 Learning Game Resources

Upside Learning

Caspian’s ILS taxonomy- Clive on Learning, November 17, 2008. I’m open to suggestions: please comment here with links & descriptions and I’ll definitely take a look at the sites suggested and consider inclusion.

Top 100 Learning Game Resources

Upside Learning

Caspian’s ILS taxonomy- Clive on Learning, November 17, 2008. I’m open to suggestions: please comment here with links & descriptions and I’ll definitely take a look at the sites suggested and consider inclusion.

Walking down the Interactive Learning Path with Raptivity

Raptivity

Raptivity interactions are mapped to various well-known instructional design theories like Bloom’s taxonomy, Kellar’s ARCS model, Gagne’s Nine Events and Experiential Learning. With so much to offer, Raptivity is definitely one of your best bets to create outstanding educational content. One of the major challenges that educators face is holding learners’ attention and helping them retain information.