mLearning: The Time is Now
I Came, I Saw, I Learned
JULY 6, 2011
by AJ George The push for mobile learning (mLearning) has been a surprisingly long one. Last year we talked about how mLearning wasn't quite ready , but we threw out some technical tips in case you were ready to dive in.
Gamification vs. Serious Games–What’s the Difference?”
MAY 26, 2011
Interesting comment the other day, Dianne asked: Just curious if you make a distinction between gamification and serious games. (I
eLearning Conferences 2012
NOVEMBER 17, 2011
Clayton R. Wright has done his 26th version of his amazing list of conferences again this year and has asked me to post again. Past years eLearning Conferences 2011 , eLearning Conferences 2010 , eLearning Conferences 2009. You can contact him at: firstname.lastname@example.org.
Four Phases of Learning
JULY 12, 2011
How Many Accelerated Learning Phases Are There? In the training world, the optimum number seems to be “four.” There are four learning styles, four stages of competence, and a four-level evaluation model. There is also a four-phase learning cycle.
14 reasons why your multiple-choice quiz sucks
APRIL 19, 2011
Unlike some of my peers, I’m not an opponent of the multiple-choice quiz. It’s a convenient and efficient means of assessing e-learners, if it’s done well. The problem, unfortunately, is that it’s often done poorly. So poorly, in fact, it’s embarrassing.
iPad Applications In Bloom’s Taxonomy
AUGUST 24, 2011
This has bubbled up in my feeds not once, but several times now. It’s an interesting graphic that actually places example iPad applications into Bloom’s levels of performance in the cognitive domain. Focussed around students, and not really workplace learning, but interesting nonetheless.
Lurking is Not a Static State
JULY 20, 2011
Lurking and its role in communities has been on the forefront of my mind for the past few days. It has received a lot of attention in the past from the thought leaders in the realm of learning and the role of communities in personal as well as organizational learning.
20 Signs of Employee Disengagement
The Peformance Improvement
DECEMBER 7, 2011
Employee engagement seems to be the current hot topic of survey organizations. Gallup , Mercer , BlessingWhite , and others are regularly conducting national and international studies of engagement.
Tips for Driving Learning Success with Moodle LMS: Recorded Webinar
Learn how to get analytic insights into your Moodle learner data. You’ll also get tips and tricks on how to quickly access, analyze, and share this information for actionable insights that will help you improve the effectiveness of your learning programs.
Why does learning content seem so much more exciting on an iPad?
Clive on Learning
NOVEMBER 11, 2011
I'm convinced that the future of e-learning will be on tablet devices. Not so much performance support, because you need that to hand every minute of the day and a smart phone is the obvious vehicle. But for learning, a tablet seems such a perfect fit. Since DevLearn last week, when it seemed every other person was carrying an iPad, I've been trying to figure out just what it is that tablets offer as a delivery medium for learning which a laptop can't do equally as well.
eLearning & PowerPoint: A Great FREE Resource
I Came, I Saw, I Learned
OCTOBER 7, 2011
by AJ George. I've talked a lot about where to get free stock photos , about how to manipulate stock photos , and tips for creating your own graphics. Somehow, in the midst of all that, I remained in the dark about what is probably the best free resource I've come across in a while.
The Storytelling Element of Instructional Games
MARCH 4, 2011
While not all games have a story narrative behind them, storytelling is an essential part of the gamificaiton of learning and instruction. Simple games like tic-tac-toe are not guided by a story. Neither are games like hide and seek, freeze tag or word searches.
Flash Dead for eLearning
NOVEMBER 14, 2011
I've been warning about this since January 2010 in Still No Flash , and called it out further as the signs became more serious in May 2010 with Beginning of Long Slow Death of Flash.
Take Charge of your eLearning environment
Learn how to maximize the impact of your learning by aligning to the goals of your organization, how to establish a learning culture with gamification including leaderboards and badges. Discover a learning content management system that is both powerful and easy to configure and manage.
Rapid Instructional Design for Accelerated Learning
OCTOBER 6, 2011
Created in the military during World War II, the Instructional Systems Design (ISD) model has dominated curriculum design for the last 40 years. It is still taught in universities and by most train-the-trainer firms.
Getting a job as an Instructional Designer
SEPTEMBER 28, 2011
I get a lot of emails from people asking me how to break into the ID field. They’ve been trying to get a job but haven’t found the right door to open yet. “I’ve I’ve been teaching for years and now I want a change.” “I’ve I’ve been reading up on the field and it seems really interesting.” “You
Lurking or Legitimate Peripheral Participation
JULY 18, 2011
During the July 7 early #lrnchat about social media and social learning, there was a lot of discussion about lurking. In response to the question “What are some ways you learn through social media that aren’t collaborative, with other people per-se?.
The 4 S’s of mobile design
APRIL 12, 2011
Given that smartphone sales are estimated to exceed PC sales by the end of this year, and mobile Internet users are expected to exceed desktop Internet users soon after, I have finally concluded that the time is ripe for mobile learning.
Seven Simple Secrets to Off-the-Shelf Course Success
Off-the-shelf elearning is applicable for a wide audience, but it won’t address your organization’s unique situations or distinctive content. So are these courses all that helpful? For sure! Read on for 7 secrets to make off-the-self learning your own.
How Long Does It Take To Develop An Hour Of Elearning?
SEPTEMBER 15, 2011
I’ve been away from the blog for a while; work assignments have required that I travel to North America. After some long flights and the resultant jetlag, I’m just starting to get back into the groove now.
Learning Organization: Simple Diagram
JANUARY 22, 2011
A diagrammatic representation of Senge's Learning Organization
The Colors of eLearning
MARCH 1, 2011
Color impacts your courses and your learners. Choosing the “correct colors can hinder or increase the speed of learning and retention. Colors can affect mood, have different meanings in various cultures, and bring immediate things to our minds.
Massively scalable training
Clive on Learning
DECEMBER 15, 2011
Some fantastic progress has been made recently in realising the concept of massively scalable education. You've probably already heard plenty about the Khan Academy , which has contributed to the maths education of millions, as well as the free online courses being run by faculty at Stanford University. An Introduction to Artificial Intelligence , led by Peter Norvig and Sebastian Thrun, attracted some 160,000 enquiries, of which 25,000 or more have made it through to its conclusion.
Learning Insights Guide 2017: Progress with Purpose
Navigating the ever-changing world of eLearning can be a challenge, but many people are finding a way to manage it, as well as a clear path forward. With Learning Insights, you can develop an even clearer sense of purpose, taking your vision to reality.
eLearning: Is Using Copyrighted Materials Okay?
I Came, I Saw, I Learned
APRIL 14, 2011
by AJ George. In response to my blog post about inserting Youtube videos into PowerPoint presentations, I was asked about the legality of downloading YouTube videos for your own use. Was downloading a violation of copyright or did it fall under Fair Use or the TEACH Act?
Feedback Essential for Video Games and Learning
MARCH 17, 2011
One of the features video games, board games and other types of games have over traditional learning environments is the frequency and intensity of feedback. Feedback in games is almost constant.
Emerging Asynchronous Conversation Models
JUNE 22, 2011
I had an interesting conversation with Patrick Randolph from TalkWheel about different kinds of asynchronous conversation models that are emerging and how they might fit into broader eLearning Initiatives. Particularly we focused on the implications of TalkWheel, Quora and Namesake.
To Improve Learner Retention, Focus on the Dynamics of Forgetting
MAY 25, 2011
When we talk about learning, the concept of retention is almost always an integral part of the discussion. For example, we frequently talk about how and when to present information to optimize retention. In fact, retention is almost synonymous with learning.
Design for How People Learn by Julie Dirksen @usablelearning
NOVEMBER 30, 2011
If it’s possible to be in love with a book, then I am in love with this one. Julie Dirksen has written a most excellent book for the beginning practitioner as well as the seasoned veteran of instructional design: Design for How People Learn.
Designing e-Learning for Maximum Motivation
SEPTEMBER 20, 2011
These are my live blogged notes from the Designing e-Learning for Maximum Motivation webinar by Ethan Edwards of Allen Interactions. Any typos, mistakes, incomplete thoughts, etc. are likely mine, not the presenter’s. My side comments in italics. Quick Summary of the Motivation Rules. Say less. More challenging. Delay judgment. Content-rich feedback. Levels of difficulty. Learner control. Introduction. “The goal of e-learning is to create meaningful performance change in the learner.”
In a Complex World, Continuous Learning and Simple Truths Prevail
Performance Learning Productivity
OCTOBER 16, 2011
The book ‘The Big Short: Inside the Doomsday Machine’ is Michael Lewis’ marvellous account of the idiocy and greed that led to the sub-prime bubble and the resulting global financial crisis. Lewis’ book focuses on a few smart people who saw the simple truths beneath the complex world of financial jiggery-pokery that led to wealthy people becoming even wealthier on the backs of others who were