2011

The Non-Training Approach to Workplace Learning

Jane Hart

The Training Department (aka the L&D dept) has traditionally focused on designing, developing, delivering and managing instruction – in the form of courses, workshops, e-learning and other training events.

Train 285

iPad Applications In Bloom’s Taxonomy

Upside Learning

This has bubbled up in my feeds not once, but several times now. It’s an interesting graphic that actually places example iPad applications into Bloom’s levels of performance in the cognitive domain. Focussed around students, and not really workplace learning, but interesting nonetheless.

Bloom 286

The Death of the Traditional Web: Implications for Self-Directed Learning

Dashe & Thomson

A friend of mine recently sent me a fascinating article titled “ The Shrinking of the Non-Social Web ” which contained some real eye-openers.

Web 283

Develop HTML5 interactions with enhanced Raptivity 6.6

Raptivity

It’s been an exciting time for Raptivity users so far. But then, Raptivity has flexibility and this is certainly not the end. There is always room for improvement and innovation. And so…the new enhanced Raptivity 6.6, has all this and [.].

[Webinar] How Zenefits Uses a Customer Enablement Tech Stack to Drive Adoption

The Education Services team at Zenefits was looking to provide easily accessible and immediately usable education offerings to drive customer adoption and engagement. The company addressed this challenge by connecting the technologies powering its training, support and customer advocacy programs into an ecosystem for customer enablement. This ecosystem has made it simpler for customers to onboard, and for the Zenefits team to maximize and measure the net impact of their initiatives. In this session, Melanie Gallo, Senior Director of Education Services at Zenefits, will team up with Skilljar to share learnings and best practices from their experience in creating this customer enablement ecosystem.

The Storytelling Element of Instructional Games

Kapp Notes

While not all games have a story narrative behind them, storytelling is an essential part of the gamificaiton of learning and instruction. Simple games like tic-tac-toe are not guided by a story. Neither are games like hide and seek, freeze tag or word searches.

More Trending

Top Resources for Instructional Designers

Learning Visions

So where do you send new practitioners for ideas and inspiration? Here’s a list I recently compiled for some new members on my team. Allen Partridge Adobe Captivate Blog For those of you who work with Captivate, you can’t miss Allen Partridge’s blog -- practical know-how with a spark.

Questioning Gagné and Bloom’s Relevance

Experiencing eLearning

Several weeks ago, I had the pleasure of meeting Lauren Hirsh. Lauren needed to do an informational interview for her masters program, and I needed some new profile pictures. The pictures turned out terrific; I’m sure I got the better end of the bargain.).

Bloom 263

14 reasons why your multiple-choice quiz sucks

E-Learning Provocateur

Unlike some of my peers, I’m not an opponent of the multiple-choice quiz. It’s a convenient and efficient means of assessing e-learners, if it’s done well. The problem, unfortunately, is that it’s often done poorly. So poorly, in fact, it’s embarrassing.

Quiz 259

The Biggest Myths in Learning and Development

Absorb LMS

In the early 1960s, philosopher Abraham Kaplan and psychologist Abraham Maslow independently described the idea that being in possession of an instrument affects our perception.

State of the Front-Line Manager

It's no secret that front-line managers are essential to your organization's success. They form the base of your leadership development funnel and, most likely, account for over half of all your organization's leaders. Improving how front-line managers perform yields mouthwatering increases in how individual contributors perform.

Best Practices for Publishing to YouTube in the New Adobe Captivate 5.5

mLearning Revolution

I’ll keep this introduction short and to the point and get to the video quickly. One of my favorite new features in Adobe Captivate 5.5 is publishing to YouTube.

The Horizon Report 2011

Jane Hart

Each year, the Horizon Report describes six areas of emerging technology that will have significant impact on higher education and creative expression over the next one to five years. The areas of emerging technology cited for 2011 are: Time to adoption: One Year or Less. Electronic Books. Mobiles.

Report 285

Learning Creativity and About Creativity From Lego

Upside Learning

From my first space themed set at age six, into the Technic range in my teens and twenties, I continue to indulge my fascination for Lego brick sets.

Toys 285

Four Phases of Learning

Dashe & Thomson

How Many Accelerated Learning Phases Are There? In the training world, the optimum number seems to be “four.” There are four learning styles, four stages of competence, and a four-level evaluation model. There is also a four-phase learning cycle.

[Webinar] Driving Customer Health Through Education

How actionable is your customer education data? And are you combining it with other business metrics to uncover the impact of your training program? Innovative Education Services teams are integrating their Customer Training Platform (CTP) and CRM systems to uncover valuable insights, and answer mission-critical business questions. Join Skilljar and Pat Durante, President of the Computer Education Management Association and Senior Director, Technical Enablement at Talend for a Q&A webinar exploring the intersection of customer health and education.

Getting a Head Start with Mobile Interactions

Vikas Joshi on Interactive Learning

When Raptivity released its first collection of mobile interactions for iPad and iPhone based eLearning, the path-breaking HTML5 Pack received several accolades. While it was a very useful collection of interactions, it mainly featured a bunch of memory aids such as flash cards.

In games and learning interfaces, strive for an interactive conversation interface

Kapp Notes

Here is some information that I have discussed before but it is worth repeating, as interface and instructional designers, keep in mind this interactive, engaging interface design technique.

Creating eLearning interactions gets more Flexible

Raptivity

This summer has been very eventful for us. Raptivity has been completely made over and is friendlier to the user like never before. Raptivity is no more limited to its application and use. It brings unparalleled flexibility to the user [.].

eLearning: Finding Google Images You Can Actually Use

The Logical Blog by IconLogic

by AJ George. I have previously written about some good, free stock image resources. In response to that article, a reader asked me if the images on these sites were royalty free and could be used in courses that he planned to sell. The short answer is that it's a case-by-case basis.

Images 251

The Secret to Getting Learning Results May Not Be What You Think

Do you struggle to achieve measurable results with your learning solutions? If so, you’re not alone. According to CEB, traditional training only creates 37% learning transfer. This guide explores the causes of poor transfer and concrete steps to achieving better outcomes.

Data is Not Knowledge

The Peformance Improvement

I like this quote by the Swedish author Henning Mankell that appeared in a Sunday New York Times op-ed column titled “ The Art of Listening ”: “. Many people make the mistake of confusing information with knowledge. They are not the same thing. Knowledge involves the interpretation of information.

Twiitering = learning?

Joitske Hulsebosch eLearning

I often have conversations about the role of social media in learning processes. Sometimes people might say: ' Ok, but twitter is not learning. How can you learn from 140 characters?! The theory about learning you embrace determine how you look at social media and its importance (or unimportance).

Yammer 242

Getting a job as an Instructional Designer

Learning Visions

I get a lot of emails from people asking me how to break into the ID field. They’ve been trying to get a job but haven’t found the right door to open yet. “I’ve I’ve been teaching for years and now I want a change.” “I’ve I’ve been reading up on the field and it seems really interesting.” “You

Job 242

ADDIE isn't Dead; it's just more Agile

Integrated Learnings

By Jay Lambert. Readers of this blog know that I've been a big defender of ADDIE ( Adapting 20th Century Training Models for the Future , ADDIE isn't Dead, how can it be? , etc.). As a reminder, ADDIE stands for Analyze, Design, Develop, Implement, and Evaluate.

ADDIE 241

3 Reasons to Prioritize On-Demand Customer Training

How can you provide a great onboarding experience while keeping up with a growing customer base? By leveraging on-demand training. This guide describes three benefits of adding on-demand training to your onboarding process. Click here to download.

Key social learning resources: Part 6 #sociallearning

Jane Hart

Continuing my series of key social learning resources, here is this week’s selection. 1- In Jane Bozarth’s Nuts and Bolts column for Learning Solutions Magazine, this month she provides an excerpt from the eLearning Guild’s Report, Social Media for Learning.

Instructional Design And The Six Thinking Hats

Upside Learning

I spent most of my free time over the last few weeks reading Edward de Bono’s book, Six Thinking Hats , and thinking about how this thinking process can be applied to Instructional Design. Before I get to that, I’d like to give a brief overview of what the Six Thinking Hats are all about.

Silicon Valley Parents Question Value of Technology in Learning. Should We?

Dashe & Thomson

According to the recent New York Times series Grading the Digital School , parents in some of the most tech savvy places in America are questioning whether the investment in classroom technology is paying off. Many are sending their children to “low-tech” schools.

Power vs Ease of Use: Do We Need to Choose One?

Vikas Joshi on Interactive Learning

Industry gurus have long maintained that authoring tools can be either powerful or easy to use. They say: choose one. I say: I want both. Is that possible? Well yes, if the tool designers pay attention to flexibility. Consider interactivity templates.

Living up to the Promise of eLearning: Closing the Learning-Doing Gap

It’s well documented that people leave managers – not companies. Download this guide to learn how to shift the perspective from event to journey and how to take learners through Proficiency Journeys to get results.