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Growth Mindset, AI, and More: ID Links 3/14/23

Experiencing eLearning

Now, the pendulum has swung the other way, and I’ve seen some complete dismissals of the theory. Daniel Willingham reviews the theory of growth mindset and the conflicting research to see if there is “any substance behind the hype.” For example, how would you make a version of the game UNO usable to DeafBlind players?

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Understanding Learning Consulting and Why You Should Go for It

Infopro Learning

Amidst the ever-changing business landscape, a new player has emerged – Learning Consulting. This isn’t just about textbooks and theories – it’s about learning from those who have emerged victorious in the trenches. Projections suggest that by 2027, this percentage is anticipated to double.

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Motivation and #Games: Motivational Theories for Instructional Games

Kapp Notes

” Here is a brief summary and some related references. This includes: Cooperation in terms of players working together to achieve a goal within a game. Competition in terms of competition in terms of competing against another player to achieve a goal. The taxonomy was divided into two sections.

Games 196
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7 Tips To Stay Ahead Of eLearning Trends And Adapt To Changes

Infopro Learning

We have to read up on all the latest software, strategies, gadgets, and theories to create the most powerful eLearning content for our modern learners. Specifically, those on the forefront of eLearning technologies or theories, such as experienced Instructional Designers who have the inside scoop about upcoming software or eLearning topics.

Trends 271
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7 Tips To Stay Ahead Of eLearning Trends And Adapt To Changes

Infopro Learning

We have to read up on all the latest software, strategies, gadgets, and theories to create the most powerful eLearning content for our modern learners. Specifically, those on the forefront of eLearning technologies or theories, such as experienced Instructional Designers who have the inside scoop about upcoming software or eLearning topics.

Trends 216
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Measurement vs. Completion Achievements in Gamification

Kapp Notes

Let’s contrast Measurement and Completion achievements, which describe two distinct conditions under which we reward players for their actions. Measurement achievements are given to players for completing a task to a certain degree. References: [1] Locke, E. A., & Latham, G.

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TMI! Cognitive Overload and Learning

Learningtogo

Cognitive Load Theory was introduced by John Sweller to explain why people have so much more difficulty learning complex content. The theory states that there are three types of loads; they all add up in the brain and contribute to the total amount of effort required for learning to take place.

Cognitive 191