Kapp Notes

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Game Element: Fantasy

Kapp Notes

Recently, Deena Skolnick Weisberg, a senior fellow in the department of psychology at the University of Pennsylvania, wrote an interesting article titled “ Why kids can learn more from tales of fantasy than realism. ” The article reminded me of some work I’ve done recently in looking at the role of fantasy in learning and why fantasy is not just a learning technique for kids but for adults as well.

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USDLA Keynote Resources: The Case of the Disengaged Distant Learning: Gamification

Kapp Notes

Here are my slides from the presentation and some helpful resources. Great group of folks and lots of great energy and ideas around making distance learning exciting, interesting and pedagogically sound. The Case of the Disengaged Distant Learner. (Gamification) from Karl Kapp. Some additional gamification resources you may find helpful. Videos/Class.

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Thinking about Badges and Learning

Kapp Notes

The other day some one asked me about badges and learning. Here are some thoughts on the subject. 1) Badging is good for indicating non-linear knowledge acquisition. Leveling tends to build upon the previous skills. 2) Badging can serve two purposes. One is to micro-credential a person. This means that the badge certifies that someone can do what they need to do.

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Resources: ATD Washington DC Workshop

Kapp Notes

Here are some slides and resources that were discussed during the workshop. Here is sample story to use as a reference. Solving the Case of the Disengaged Learner from Karl Kapp. Here are the directions for writing within PowerPoint. Take Notes Right on a PowerPoint Slide from Karl Kapp. Here are directions for PollEverywhere. Using Poll Everywhere to Create an Interactive Story-based Presentation from Karl Kapp.

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Implementing Gamification? Consider These Tips

Kapp Notes

Here are some tips for implementing gamification. Align. Align game and gamification tools, methods and content with curriculum content objectives. Don’t just gamify or add game elements randomly, make sure the tools and methods match learning and curriculum outcomes. You should always be able to tie your gamification activities directly to learning outcomes.

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Great time at Learning Solutions 2015

Kapp Notes

'It was a short trip and one that was plagued by unexpected obstacles but all worked out in the end. I was planning on doing my regular “Play to Learn” workshop with my co-presenter Sharon Boller but she had surgery that did not go perfectly and she was unable to attend. So David Kelly stepped in and help facilitate the workshop. He did a great job and everything worked out!!

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A Conversation with Joshua Millage

Kapp Notes

'The other day I had a chance to catch up with educational entrepreneur Joshua Millage, he is passionate about learning and is cofounder of LifterLMS. Here is part of our conversation. Kapp: What is LifterLMS. Millage: LifterLMS is a WordPress learning management system that is focused on simplifying the e-learning course creation process and also scaling the human touch through automated engagements and course analytics.