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TCC09: Digital Learning Environments: Context Sensitive and Imaginative Classes in Second Life

Experiencing eLearning

Summary: “Ready to teach with Second Life, but not sure how to begin? Come prepared to have fun as we explore how to design learning activities for use in Second Life. Tips on how to streamline your virtual world classes and help your students learn how to use Second Life are featured in this session.&#.

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Second Life Session

Kapp Notes

Onge of NCTT and Keith Morneau from Capella University who are providing a session on Second Life. So, I am taking some notes: The presentation will talk about history of virtual environments and a theoretical framework for Second Life in the classroom. The problem was that they had bulky headsets for sensory stimulation.

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Think Virtual Worlds: Not Second Life

Kapp Notes

Here is this Month's ASTD Big Question: Second Life Training? More specifically: In what situations, do you believe it makes sense to develop a learning experience that will be delivered within Second Life? But first I want to say that we need to get away from thinking the only 3D learning envrionemnt is Second Life.

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TCC08: Second Life: Teaching Tips from the Virtual Frontier

Experiencing eLearning

OK, I admit that I’m not really expecting to be able to apply anything in Second Life for my current job. If you want students to be active, create an environment to encourage that. Dr. Dobbs Life 2.0: [link]. Second Life is a “context-rich environment&#. Presented by Cynthia M.

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Alternatives to Second Life (continued, again)

Kapp Notes

Here is a companion post to two previous posts on the topic: Alternatives to Second Life Alternatives to Second Life Continued If you know of more, please feel free to add in the comments section. For educational users, Activeworlds launched The Active Worlds Educational Universe (AWEDU).

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Expelled: Woodbury's Second Life Silencing

Learning with e's

Today, Tim Handorf writes about the experiences of one university in Second Life. We all know that Second Life, the virtual reality world that has become basically indistinguishable from our increasingly unreal physical worlds, is a powerful tool for learning. The university paid good money for it, too. 20@googlemail.com.

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Cammy Beans Learning Visions: Second Life Backlash and Controversy

Learning Visions

Monday, August 13, 2007 Second Life Backlash and Controversy The Second Life naysayers seems to be gaining ground lately. And Im not implying that Im a Second Life naysayer. A thoughtful post on one educators experience in Second Life (and a nice historical perspective). IT Security Risks 2.