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Anatomy of a PLE

Learning with e's

Personal Learning Environments (PLEs) do exactly what they say on the can - they are personal to each individual, created by them, owned by them, used by them within their lifelong learning. Others held the position that PLEs should have some insitutional provision incorporated within them.

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Physiology of a PLE

Learning with e's

Yesterday I posted my views on what I think are the essential components of a Personal Learning Environment - the Anatomy of the PLE. Today, I want to examine some of the functionality of PLEs - the physiology if you will - what is it that learners need from their PLEs?

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PLE bargaining

Learning with e's

Those attending the PLE Conference found themselves quickly immersed in discussion, dialogue and debate over the nature and ethos of the personal learning environment. The Twitter stream alone went wild, and by midday on the second day there had been over 5000 messages inserted into the #PLE-BCN hashtag stream.

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PLE vs VLE

Learning with e's

The paper is titled: Integrating Personal Learning Environments into the Primary Classroom and goes beyond web tools, and even personal learning networks. It examines what happens when children are allowed to choose the ways they wish to learn and what tools they want to help support their learning.

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Personal Learning Resources

Learning with e's

Personal Learning Environments (PLEs) are made up of more than web tools. My Personal Learning Network is essentially the people I connect with in order to learn what I need when I need it. But as I have tried to articulate in earlier blogposts , my PLE is more than people and tools.

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Most used EdTech acronym

Technology Enhanced Learning Blog

Whichever it is, this platform is central to many learning designers and learning technologist’s daily tasks and grind, and can be a source of inspiration or frustration. Follow the challenge on my JuneEdTechChallenge blog tag and on Twitter using the #JuneEdTechChallenge hashtag. And write your own entries too.

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6 Emerging Technologies in Education

LearnDash

One example is a group of K-12 students using an iPhone to gather and track GPS-tagged bird sightings for a WildLab proram. Gaming - Using game-based learning scenarios allows for experimentation, the exploration of identities, and even failure in a safe environment.

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