Remove 2000 Remove Learning Remove Learning Space Remove Problem
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Spaced Retrieval, Retrieval Practice, and Knowledge Guru: What Research Tells Us

Knowledge Guru

Spaced Retrieval helps learners retain access to memorized information over long periods of time because the spacing promotes deeper processing of the learned material. Ideally, the time between the learning events is greater than 24 hours, but shorter times have also been found to be effective.

Research 223
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A.I., XR, Digital Twin – Which will drive Learning Technology?

eLearning 24-7

Before you say, well this problem around copyright is only a U.S. although before adding it your learning system or learning tool, you should investigate and ascertain what if any consequences could come about by doing so. From a learning system standpoint, and an e-learning tool/product or even generative A.I.

Digital 84
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E-Learning Course Development

Designing Digitally

With the wrong expectations or talent, E-Learning course development can easily miss the mark. knows the E-Learning space inside and out across numerous industries. We’re laser-focused on our clients’ needs and consistently make sure E-Learning courses exceed their expectations. Designing Digitally, Inc.

Course 40
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The LMS – Let’s Set The Record Straight

eLearning 24-7

LXPs offer assigned learning. They, thus are not learner-centric, the moment the client decides to go assigned learning. The vast majority of LXPs today are within a learning platform, or an LMS or as an add-on option to either of those offerings. Higher than even Pluralsight, which is, uh, a learning platform.

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Gamification in E-Learning – Are you really learning?

eLearning 24-7

70% of the Global 2000 will have at least one gamified application by 2014 (Gartner). You also have probably read (not sure if you received any points) that gamification is the next big thing in e-learning. . Some people define gamification in the e-learning space as games themselves – sim games for tests, or games for learning.

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Keynote Resources from #LUC2017

Kapp Notes

Challenge : As the game-based learning expert James Paul Gee has said, good games give players a set of challenging problems and let them solve those problems until they can do it automatically. Then those same games throw a new class of problem at the players requiring them to re-think, their now—taken for granted—mastery.

Resources 114
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Advantages of WordPress over Moodle

LearnDash

Open-source software has ushered in a new era of possibilities in the learning space. For a while now, Moodle has been the world’s most popular open-source learning management system. It has enabled organizations of all sizes to deliver and track learning to (likely) millions of people across the globe.

Moodle 202