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Adobe AIR & Flash Player 10.1– How it Can Benefit Mobile Learning

Upside Learning

On Feb 15, 2010, at Mobile World Congress 2010, Adobe announced Adobe AIR for mobile devices, a consistent runtime for standalone applications which is an outcome of Adobe initiated Open-Screen project. To begin with it will be available on Android in 2010. Adobe also unveiled Flash platform 10.1

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7 Reasons Why You Must Convert Flash Games to HTML5

Hurix Digital

Adobe Flash ruled the internet for a long time. However, owing to glaring security gaps, performance, and stability issues that Flash games presented on mobile devices, a need for change became more pressing. What is Flash? Adobe Flash is a software platform designed to support multimedia content production and display.

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These Stats Bode well for Mobile Learning

mLearning Revolution

All signs continue to point to a near future where mobile devices will surpass desktop PCs for how we connect to the Internet, shop, and most other things, including learning. Having said that, here are three very compelling stats that all bode well for mobile learning: Apple recently announced that they had sold 15.4

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Online multimedia content in e-learning: Flash vs. HTML5

Matrix

The last few years had witnessed a strong debate over the two technologies that make possible the embedding of multimedia content files in a web page: Flash and HTML5. It's like a virtual war between apples and oranges. You can live a perfect life by eating just apples and you can live a perfect life by eating just oranges.

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Flash Dead for eLearning

Tony Karrer

I've been warning about this since January 2010 in Still No Flash , and called it out further as the signs became more serious in May 2010 with Beginning of Long Slow Death of Flash. My words then: We are hitting a tipping point where you have to question building anything that uses Flash as the delivery mechanism.

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The Shift from Flash to HTML5

Firmwater

Nowadays, your end users are accessing their learning via laptops, desktops, mobile phones as well as tablets. According to KPCB , "between 2010 and 2015, daily mobile internet usage has grown from 0.4 Flash's poor mobile device performance made it weak in comparison to HTML5's open web standards and mobility.

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Phasing out Flash: all your courses will be mobile ready by 2019

OpenSesame

In the early 2000s, Flash became the dominant platform for online videos, interactive sites, and games. If you’ve watched anything on YouTube or any other video streaming provider, it’s guaranteed that you’ve used Flash to view it. In July 2017, Adobe announced that by the end of 2020 they’ll no longer update or distribute Flash.

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