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Apple iPad Disappoints eLearning Industry

Upside Learning

I have great respect for Apple as an organization particularly because I use an iPhone and I think the iPhone has definitely become one of those game-changers in the smartphone world and by a large margin. And most importantly – Flash support (rather the absolute lack of it). I hope Apple is not being blinded by the iPhone’s success.

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Adobe AIR & Flash Player 10.1– How it Can Benefit Mobile Learning

Upside Learning

On Feb 15, 2010, at Mobile World Congress 2010, Adobe announced Adobe AIR for mobile devices, a consistent runtime for standalone applications which is an outcome of Adobe initiated Open-Screen project. Adobe also unveiled Flash platform 10.1 To begin with it will be available on Android in 2010.

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5 reasons to shift from Flash to HTML5 for Mobile Learning

Kitaboo

Till some time ago, Flash was the software of choice for creating videos and animations. Rapid updates in Flash made it prone to crash. Steve Jobs, the founder of Apple, withdrew support to Flash in its iOS platforms in 2012, given the numerous malfunctions that happened due to it.

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Is HTML5 Ready for eLearning Development?

Upside Learning

Last week, while justifying Apple’s refusal to allow Flash player on iPhone/iPad, Steve Jobs wrote– “ New open standards created in the mobile era, such as HTML5, will win on mobile devices (and PCs too) ”. A few days before the launch of iPad Apple had released a list of ‘iPad ready’ websites having support for HTML5.

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Flash To HTML5, One Last Time!

Upside Learning

I am referring to migrating some/all of the Flash eLearning to HTML5 a few years ago. When Apple decided to not support Flash on its mobile devices (including tablets), it was the beginning of the end of Flash. We’ve been there and done that. So you may ask: why again? Here’s why. Most of us […].

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Apple Vs Adobe: Impact On Mobile Learning Development

Upside Learning

The war between Adobe and Apple just got hotter. Apple has revised the Developer Program License Agreement to ban the use of cross compiler tools like Unity3d, Appcelerator’s Titanium, Adobe’s Flash CS5 etc. With the announcement of iPhone OS 4.0 for developing iPhone and iPad applications. or AIR 2.0.

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The Open Screen Project – Will It Succeed?

Upside Learning

Adobe recently announced AIR for Mobile devices. The Open Screen Project was started to help create a singular experience on multiple devices (using Flash) be it Computers, Mobiles, TV or Game consoles. Obviously, using Flash platform tools offered by Adobe. Is there competition for Flash? How’s it going?