article thumbnail

Why the iPad and iPhone not supporting Adobe Flash is a Great thing for mLearning

mLearning Revolution

There’s no other Industry in the world that was more affected by Apple refusing to embrace Adobe Flash in their iOS devices like the eLearning Industry. I don’t have the exact numbers but I would venture to say that more than 98% of all eLearning was/is based on Adobe Flash (i.e. Let me explain.

Flash 252
article thumbnail

Apple Vision Pro: The iPhone moment for spatial learning

CLO Magazine

The most valuable company on the planet unveiled the high-end aspirational virtual and augmented reality headset the industry needed and only Apple could deliver. Its iPhone magic is sure to ignite a fire in the industry, spurring a fresh wave of competition and innovation. We were not crazy after all.

Apple 89
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Instructional Design Questions? There’s an App for that! …You need to check it out.

Kapp Notes

My friend and colleague, Connie Malamed (aka The eLearning Coach ) has developed a handy iPhone application that will help you become a better instructional designer making tips, definitions and ideas available right at your finger tips. Apple has everything defined in excruciating detail. GET THE APPLICATION HERE.

article thumbnail

Tween's Playing Online Games Like Never Before

Kapp Notes

In 2007, when children's marketing research firm KidSay asked boys what virtual worlds or online games they had visited in the past two weeks, 35 percent of boys aged 8 to 11 replied "none." Tween's playing a video game. Most of them do on a regular basis. 91% of tween boys and 93% of tween girls play games online.

article thumbnail

Virtual Reality and Micro Learning: Ready. Set. Engage. - Tip #145

Vignettes Learning

This movie is an adaptation of the same titled Ernest Cline’s virtual reality thriller novel and is set in the year 2044. In this story, people escape the harsh reality of the real world by entering into a virtual reality (VR) platform called OASIS. What Is Virtual Reality? Is there a way to do that? What does this mean?

article thumbnail

2020: Bigtincan’s Year in Review

BigTinCan

That’s something for each of us to do with our loved ones and communities to try to make the world a better place. And as we head into 2021, we know that in our new world of remote work, helping customer-facing workers through digital enablement is more important than ever. Looking forward to 2021.

Microsoft 113
article thumbnail

How to Easily Create Powerful Customer Education

Spark Your Interest

As well as for Apple educating its customers on the latest features of its iPhone. Or how to access the latest iPhone feature. Customers want context; they want to know about the product/service as it exists in the real world. And in a world with elaborate marketing tactics, it’s more important than ever before.

Custom 188