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The Sound of Silence | Social Learning Blog

Dashe & Thomson

Social Learning Blog Training and Performance Improvement in the Real World Home About Bios Subscribe to RSS The Sound of Silence by Jim on April 7, 2011 in eLearning At what point does narration really add anything to an eLearning module, and at what point is it simply being added because “it’s what’s expected?” Properly d.

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Learning from The King's Speech | Social Learning Blog

Dashe & Thomson

This movie should be required viewing for anyone in the learning industry – it demonstrates all the ingredients for effective learning. Weber also points out how effectively additional techniques demonstrated in the movie – like music, movement, and humor – open the mind to learning. I’ll be seeing it again!

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Why Companies Should Spend More on Social Learning | Social.

Dashe & Thomson

They may by very knowledgeable about the technology behind a tool but can’t bridge the gap to explaining its usage to the people who will be using it, or they don’t know of the most effective learning solutions (e.g. ILT vs. WBT vs. informal learning). Rob Mueller: Great post on using games as a training device. Properly d.

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Virtual Boot-Camp: Games and Learning with the U.S. Military.

Dashe & Thomson

Social Learning Blog Training and Performance Improvement in the Real World Home About Bios Subscribe to RSS Virtual Boot-Camp: Games and Learning with the U.S. Through Project MMOWGLI and games like VBS 2, the military is taking the lead in exploring the potential of games to change the face of learning and research.

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My Learning Resolution For The Year (Hint: It's not “to be.

Dashe & Thomson

Nothing new, really, but it reinforced the idea that effective training can only be accomplished by doing , not being told. In effect, he was driving; I was just executing the commands. My goal is to make sure that no matter the size of the project, each company that comes to us gets immediate, attentive, personal service.

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Can Games Transform the World? | Social Learning Blog

Dashe & Thomson

Social Learning Blog Training and Performance Improvement in the Real World Home About Bios Subscribe to RSS Can Games Transform the World? To be effective the game must make work seem like play. What I hadn’t stopped to fully consider is why I would do that. Mistakes or guessing should cause realistic consequence. Properly d.

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The $2 Whiteboard Shows Power of Peer-to-Peer Learning | Social.

Dashe & Thomson

It’s hard to overstate the importance of learner engagement when teaching complex new material, and in this case the $2 whiteboard is far more effective at gaining that engagement. less big companies, for more than 20 years. Rob Mueller: Great post on using games as a training device. Properly d.