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The Benefits of eLearning in Corporate Training Programs

Infopro Learning

Conversely, eLearning allows learners to access training modules at their own pace and convenience, making it easier to balance work and training. Employees can access eLearning modules from anywhere and on any device, which is particularly useful for organizations with geographically dispersed teams.

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Games, Organizing, & Motivation: ID Links 10/25/22

Experiencing eLearning

This post includes links on games built in Twine, storytelling, organization, useful tools, motivation, and transitioning from teaching to ID. Games built in Twine. Top games made with Twine – itch.io. All of the top games made with Twine on the hosting platform itch.io. Storytelling and CYOA books. The entrance 2.

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5 Best Practices Of Using Interactive Game-Based Templates In eLearning

eLearning Industry

Game-based learning is an effective mechanism to build interactive and engaging learning experiences. This article talks about some best practices you should follow when using game-based templates in your eLearning modules. This post was first published on eLearning Industry.

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Success Factors For Serious Games in L&D

Dashe & Thomson

What are Serious Games? Serious games leverage the playful aspect of games to help learners easily and effectively grasp new content. For serious games to be effective they must enable the player to utilize their skills, while adapting to the new skills or information being taught throughout the game.

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Partnering Well on a Rapid Timeline

Speaker: Becci Zweirs, Learning Projects Leader, Inno-Versity, Miriam Taylor, Chief Learning Strategist, Inno-Versity, and Pam Whetstone, Training Development Manager, Williams-Sonoma

Learn how they co-created a luxury brand look that employed a simple game approach to a technical AS400 system. Incorporate creative animation and game elements into highly brand-focused eLearning modules. Our speakers will share valuable lessons learned, including how to partner well with a vendor and support a large roll-out.

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Exploring the Impact of Gamification In e-Learning Modules

eLearning Company

In essence, gamification takes elements typically associated with game design like points, badges, leaderboards, and applies them to non-game contexts such as e-learning.

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Great fun at ITEAA Conference & Introduction of Exciting Game-Based Learning Modules

Kapp Notes

We have also created a video game for learning that accompanies the physical modeling curriculum or can stand alone as it’s own instructional module. Introduction to the content and your mission in Survival Master game. Next, the learner gets a brief introduction to the concepts he or she will be learning in the game.

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Agile Microlearning Explained

Learner engagement and retention doesn’t have to be a mystery. Cognitive science theories already supply the answers. Learn how OttoLearn packages them into a single platform you can use to deliver microlearning based reinforcement training, and go beyond completions to focus on outcomes.

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12 Ways to Get the Most Out of Your Authoring Tool

Knowing what you need from an eLearning authoring tool can be hard, especially when there are so many options on the market. gomo’s new ebook aims to save you time and hassle by identifying 12 must-have authoring tool features.