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How Social Networks Can Harness the Power of Weak Ties | Social.

Dashe & Thomson

Here’s how a typical LinkedIn network might look: Your weak ties are smaller circles, not at the center of a cluster I heard more support for the Weak Ties theory while attending a Knowledge Management conference in 2005.

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How to Lead in a Virtual World

CLO Magazine

There’s no doubt technology has changed the way business is accomplished. Its increased use has changed the interaction patterns of employees on multiple levels. Such changes and advances in technology have impacted the way in which employees live their lives and accomplish everyday tasks. Revisit them on a regular basis.

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Virtual reality for pain management

KnowledgeOne

Virtual Reality (VR) is a fascinating technology that allows the user to be transported into a synthetic world they perceive as real and in which they can move and interact. The impressive potential of VR goes far beyond entertainment. VR: the ultimate immersive technology. ” The first is immersion and the second is presence.

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Resources from my presentation at Innovations in e-learning Symposium

Kapp Notes

An experience as an avatar can change a person’s real life perceptions. Walk a mile in digital shoes: The impact of embodied perspective-taking on the reduction of negative stereotyping in immersive virtual environments. See more research at the Stanford Virtual Human Interaction Lab. View more presentations from Karl Kapp.

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#ASTDTK2013 Resources from ASTD Presentations

Kapp Notes

The “Immernet”: Immersive Learning through Games, Gamification and Virtual Worlds from Karl Kapp. An experience as an avatar can change a person’s real life perceptions. Walk a mile in digital shoes: The impact of embodied perspective-taking on the reduction of negative stereotyping in immersive virtual environments.

ASTD 228
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Resources from Training 2013 Conference and Expo #trg13

Kapp Notes

An experience as an avatar can change a person’s real life perceptions. Walk a mile in digital shoes: The impact of embodied perspective-taking on the reduction of negative stereotyping in immersive virtual environments. See more research at the Stanford Virtual Human Interaction Lab. August 24- 26, Cleveland, Ohio, USA.

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#DevLearn 2012: Kapp Presentation Resources

Kapp Notes

An experience as an avatar can change a person’s real life perceptions. Walk a mile in digital shoes: The impact of embodied perspective-taking on the reduction of negative stereotyping in immersive virtual environments. See more research at the Stanford Virtual Human Interaction Lab. August 24- 26, Cleveland, Ohio, USA.

DevLearn 242