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Summary of a Literture Review on The Effectiveness of Instructional Games by Robert Hays

Kapp Notes

In 2005, Robert T. It is an expansive look at the literature on the effectiveness of games for learning up until the year 2005. Here are some of his conclusions, findings and recommendations: The conclusions are: The empirical research on the effectiveness of instructional games is fragmented. objectives.

Summary 278
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How Social Networks Can Harness the Power of Weak Ties | Social.

Dashe & Thomson

Here’s how a typical LinkedIn network might look: Your weak ties are smaller circles, not at the center of a cluster I heard more support for the Weak Ties theory while attending a Knowledge Management conference in 2005. The clustering of employee groups was not the surprising thing. Blog this! More about me here.

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CSU Resources

Kapp Notes

It’s effective from a learning perspective and really engages students. Designing learning and technology for educational reform. Action) Active learning increases student performance in science, engineering, and mathematics Scott Freemana,1, Sarah L. 2005) Application of the testing and spacing effects to name learning.

Resources 159
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How a Boardroom Assessment Can Help

Skillquore

Board events are a significant event for your organisation, crucially they are where board makes major decisions that have an effect on everyone from people the company engages to those who invest in it is shares and the wider economy. The post How a Boardroom Assessment Can Help appeared first on Skillqore Learning - Blog.

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Measuring The Effectiveness of Your Blended Learning Program

Obsidian Learning

We should consider how to measure the effectiveness of that investment. Well-designed learning usually includes ways for learners to demonstrate increased competency built into the program. Learning does not necessarily equal improved performance. People and their skills represent strategic functions of the business.

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5 common eLearning assessment mistakes (and how to fix them)

BrightCarbon

However, there’s a mountain of research that indicates that questions with just 3 options (1 key and 2 distractors) perform just as well (or better!) 2005) gathered and analysed data from lots of other studies from an 80-year period up to 2005. than questions with 4 options. Rodriguez, M. Haladyna T.

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Spaced Retrieval, Retrieval Practice, and Knowledge Guru: What Research Tells Us

Knowledge Guru

Knowledge Guru’s game engine is designed to tap into two powerful and empirically supported instructional strategies—Retrieval Practice and Spaced Retrieval. Retrieval Practice alone can provide improved recall performance by as much as 10-20%. [2] 2] When combined with Spaced Retrieval the effect is multiplied.

Research 223