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Digital Learning from the Perspective of Affective and Social Neuroscience

KnowledgeOne

Are you likely to interact with your computer as if you were social partners, as you would with your peers in a traditional classroom? In light of the latest findings in social and emotional neuroscience, it seems quite plausible. ” Emotional and social neuroscience on learning First, a word about neuroscience.

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LEARNNOVATORS PRESENTS SUCCESS STORY AT FOCUSON LEARNING 2016

Learnnovators

Srividya Kumar, Co-founder of Learnnovators, took the stage at FocusOn Learning 2016, and presented a case study session to attendees. About FocusOn Learning 2016. Chennai (India). – A 56% improvement in productivity of the MTAB Service Center. Ultimately, the solution resulted in MTAB realizing savings of INR 17.5

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Vision 2016 - An Interview with Todd Kasenberg

Raptivity

Today's interview in the Vision 2016 series is with Todd Kasenberg, Principal, Guiding Star Communications and Consulting. More about Todd here: [link] Below are excerpts from the interview: What are some of the key eLearning trends that you think would surface, or pick up, in 2016? HTML5 is in.

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ATD 2016: Visit Docebo to see the latest in online training software

Docebo

Are you at ATD 2016? ATD 2016 is off to a great start, like any proper industry conference these days, with an inspiring keynote from none other than Simon Sinek. The post ATD 2016: Visit Docebo to see the latest in online training software appeared first on Docebo. Denver, it’s so good to see you! REQUEST A DEMO.

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2019 eLearning Predictions – Hype Curve

Web Courseworks

During this period of maximum hype, the new concepts become incessantly repeated buzzwords that are routinely slotted into conference presentation titles, blog posts and social media jottings. Virtual reality (VR) is the use of technology to simulate an immersive, 3D experience. Previous eLearning Predictions on the Hype Curve.

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March 2016 #obsidianchat Summary

Obsidian Learning

New post March 2016 #obsidianchat Summary on Obsidian Learning. March 2016 #obsidianchat Summary. Time: 2:00 – 2:30PM 3/15/2016 twitter.com. Also simulations.”. There is no doubt that social media will play a role going forward. The post March 2016 #obsidianchat Summary appeared first on Obsidian Learning.

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Why Higher Education Institutions Need an Education Services Company

Hurix Digital

The higher education community is at an inflection point today with technology, cost inflation, and social change being three main elements posing challenges to students. Using technology effectively, students enjoy tons of options to explore, such as game-based learning apps, role-plays, simulations, etc.