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Game-Based Learning Impacts Youth Behavior/Attitudes

Web Courseworks

When tasked with quantifying the impact of interactive web-based programs on youth behavior and attitudes, CHEC and researchers at the Children’s Hospital have come up with very positive preliminary results. You are missing some Flash content that should appear here! Watch a video of one teacher's experience with the program.

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Easily Add Flash Interactions to eLearning

eLearning Weekly

Don’t worry: no Flash is required. You don’t need to know how to program in Flash, and you don’t even need to own Flash software. Once online, you are five steps away from having a beautiful Flash file (.SWF) You just need to head to eLearningInteractions.com and use the intuitive online tool.

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Extended Enterprise and Your Learning Management System

Absorb LMS

This has been most evident in our industry’s quick response to the demise of Flash at the beginning of the decade; where LMS innovation had previously been associated with a glacial pace, cloud computing and the new reality of mobile interfaces written in HTML5, saw a change in attitude to how more responsive road maps and faster development cycles (..)

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Extended Enterprise and Your Learning Management System

Absorb LMS

This has been most evident in our industry’s quick response to the demise of Flash at the beginning of the decade; where LMS innovation had previously been associated with a glacial pace, cloud computing and the new reality of mobile interfaces written in HTML5, saw a change in attitude to how more responsive road maps and faster development cycles (..)

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A Comprehensive Guide to the 3 Levels of Interactivity in eLearning Content Development

Thinkdom

This helps in integrating new knowledge with past experiences, fostering a change in attitude and deeper understanding. Flash Or Flip Cards: These are tools for fast memory checks or tests. Boosts Engagement: Engaging narratives and interactive storytelling in eLearning content development captivate learners' attention.

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The Science and Theories of Instructional Design

Magic EdTech

Learning is acquiring new knowledge, various habits, skills, and attitude. Sometimes this sense comes through flashes of insight. “How to accomplish learning effectively?” ” has been a topic of debate since ancient times. Thus, cognitivists view the learning process as an internal and active mental process.

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Do we really need narration?

Making Change

And if you’re concerned about the accessibility of text in Flash, check out this blog , which covers Flash accessibility in detail. As far as I know, they didn’t look at attitude change. What if our main goal is motivation? The studies on audio focused on transfer of knowledge.

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