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How to Prevent Member Education Burnout

Association eLearning

Your association is in a unique position to provide subject matter expertise that can define your membership and keep their knowledge of the field current. 2. Clear Learning Objectives. What are they going to learn and why are they going to learn it? [2] Proceedings of ASSE’s Safety 2003, Denver, CO, USA.

Education 100
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How do you build eLearning?

B Online Learning

Do you just open up Articulate Storyline , have a look at the content that your SME has provided and then just start building it? We draft our learning and program outcomes. Finally, we get real life users in to test it and provide feedback on any areas that might be causing issues: spelling, functionality, instructions, navigation.

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OpenSesame welcomes internationally recognized diversity and inclusion publisher Symmetra to its elearning course catalogue

OpenSesame

Founded in Australia in 2003 by Heather Price, who founded one of the first diversity consultancies in South Africa during the dismantling of apartheid, Symmetra provides cutting-edge diversity and inclusion products and services. Symmetra is a global specialist provider in inclusion and diversity training and culture change services.

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The learning professional as storyteller

Clive on Learning

Reflecting on how central storytelling had become so central to my approach to learning design, I thought back to the point at which I really became hooked on this technique. Back in 2003, I devoted a great deal of energy to the design of a new CD-ROM course entitled Ten Ways to Avoid Death by PowerPoint.

CD-ROM 98
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Live Training vs. eLearning: Which is Better? The Results Part II

The Logical Blog by IconLogic

" Whether used before or after live training, e-Learning is seen as providing variety to learners that are diverse in their needs and learning styles: "Our company uses both instructor-led webinars and a self-paced video library as key components in the learning process. " One of our readers.

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Nine Amazing Online Learning Facts

CommLab India

Microlearning refers to the delivery of learning content in the form of “information morsels” The content is divided into several small chunks, each about 10 minutes in duration. Each microlearning module is self-standing and addresses one learning objective comprehensively. Hope you enjoyed this post.

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e-Clippings (Learning As Art): "Learning objectives are best achieved when tied to real-world (not inworld) factors of production" (TerraNova)

Mark Oehlert

I hope we retain - as an industry - a level of intellectual curiosity about games and game design that can lead us to a deeper understanding of the potential of games to change (for the positive I believe) how we are providing instruction. If you find something, just tag it with kurt+lewin to add it to the mix.